Crazy Joker

Crazy Joker

Effect
+12 Mult if played hand contains a Straight
Rarity
Common
Unlock Requirement
Available from start.
Stats
Buy Price
4
Sell Price
2
Type
Additive Mult
Activation
Independent
Compatibility
Copyable
Yes
Perishable
Yes
Eternal
Yes

Crazy Joker is a Common Additive Mult Joker that provides +12 Mult when the hand contains a Straight. This also includes Straight Flush and Royal Flush.

Synergies

  • Red Deck is good with this joker, as more discards can help you get a Straight.
  • Nebula Deck can be good, as having your hands be mainly Straight means having your planet packs contain Saturn helps.
  • Abandoned Deck and Mad World both have fewer cards than a standard deck, which makes Straights easier to make.
  • Painted Deck gives extra hand size, which can help the player with forming Straights.
  • 15 Minute City starts with an Eternal Shortcut, which allows Straights to be made with gaps in them, making it easier to get that hand.

Crazy Joker affects both Straights and Straight Flushes.

  • Devious Joker, Runner, and The Order will always activate at the same time as this Joker, as well as possibly Superposition and Séance, though those are more specific.
  • Four Fingers and Shortcut both help in making Straights easier.
  • As you are mainly just going for the same hand constantly, Supernova, Space Joker, and Card Sharp are good.
  • Wasteful and Recyclomancy give additional discards, allowing the player to search for Straight hands easier.
  • Paint Brush and Palette both increase hand size, which can help players with forming Straights.
  • Telescope can help upgrade Straights using Saturn.

Anti-Synergies

Decks

  • Erratic Deck has anti-synergy, as it is generally harder to create Straights with this deck.
  • Five-Card Draw's -3 hand size makes it extremely hard to assemble Straights.
  • Jokers that reduce hand size, like Stuntman and Merry Andy, have anti-synergy with Crazy Joker, as a smaller hand size makes it harder to assemble Straights.
  • Ectoplasm and Ouija have anti-synergy with Crazy Joker, as a smaller hand size makes it harder to assemble Straights. Not only that, but Ouija converts all cards held in hand into one single rank, which makes assembling Straights less consistent.
  • The Manacle's -1 hand size makes it hard to assemble Straights.
  • The Water will always start with 0 discards, making it very hard to assemble Straights.

Trivia

Old design of Crazy Joker
  • This joker is part of a series that provide a Mult boost for a specific hand. The others are Jolly Joker, Zany Joker, Mad Joker and Droll Joker.
  • In demo versions of the game, Crazy Joker had a different color scheme, more resembling Jolly Joker or Odd Todd. The Steam page for Balatro still shows this old art in some screenshots.

Update History

This information has been manually compiled. Some updates may not be included yet.
1.0.0h
  • Artwork
    • Changed colours from blue and black -> yellow and orange

Undocumented

Undocumented

0.8.7c

In other languages

LanguageName
Internalj_crazy
Chinese (Simplified)狂野小丑
Chinese (Traditional)瘋狂小丑
DutchGekke Joker
FrenchJoker déjanté
GermanIrrer Joker
IndonesianCrazy Joker
ItalianJolly folle
Japaneseクレイジージョーカー
Korean정신 나간 조커
PolishSzalony Joker
Portuguese (Brazilian)Curinga Maluco
RussianСумасшедший джокер
Spanish (Spain)Comodín loco
Spanish (Latin America)Comodín loco