Castle

Castle

Effect
This Joker gains +3 Chips per discarded [suit] card, suit changes every round
(Currently +0 Chips)
Rarity
Uncommon
Unlock Requirement
Available from start.
Stats
Buy Price
6
Sell Price
3
Type
Chips
Activation
Mixed
Compatibility
Copyable
Yes
Perishable
No
Eternal
Yes

Castle is an Uncommon scaling Chips Joker that adds Chips to played hands. The amount of Chips added begins at +0 and is permanently increased by +3 for each time a card of the specified suit is discarded.

The suit is chosen proportionally to the suit composition of the current deck and changes each round. For example, in a deck of 20  Clubs and 10  Spades, Castle would select  Clubs two-thirds of the time, and  Spades for the remaining third. If the deck has no card with any suit (i.e., full of Stone Cards) Castle will default to +3 Chips per discarded  Spade.

Synergies

  • The Checkered Deck works well with Castle due to the lower suit diversity.
  • The Red Deck can use its +1 discard for more scaling.
  • The Plasma Deck gets more value from the chips than any other deck.
  • Because Castle scales based on discarding cards, it means that weaker, easier hands like High Card and Pair allow for the effect to be used more consistently.
  • Alternately, when players manage to shape their deck down to a single suit, Flush-based hands like Flush, Straight Flush, Flush House, and Flush Five become much more viable.
  • Drunkard and Merry Andy both provide additional discards, allowing Castle to scale more per round.
  • Yorick will also scale alongside Castle.
  • Smeared Joker makes Castle twice as easy to scale.
  • Wasteful and Recyclomancy both give 1 extra discard, allowing Castle to scale faster.
  • The Hook automatically discards 2 cards held in hand, which can trigger Castle's scaling if one or both cards are of the chosen suit.
  • Wild Cards count towards any suit as the bonus, so The Lovers can be helpful.
  • Removing all cards of a certain suit using tarot cards gives Castle more chance to trigger (like Checkered Deck).

Anti-Synergies

  • Green Deck incentivizes not discarding, as it basically means throwing money away, which can make Castle difficult to use.
  • Blast Off doesn't work well with Castle, as this deck only starts with 2 discards.
  • Burglar prevents this Joker entirely from scaling.
  • Banner, Delayed Gratification, Green Joker, and Ramen conflict with this Joker, as their effects rely on not using discards.
  • Similarly, Trading Card and Burnt Joker place restrictions on discards, which interferes with triggering Castle's effect optimally.
  • The Goad, The Head, The Club, and The Window all debuff a specific suit, preventing Castle from scaling if it happens to pick the to-be-debuffed suit upon entering the Boss Blind. One trick to avoid this is to check Castle's chosen suit before entering Big Blind: if it's not the to-be-debuffed suit, skip the Blind to ensure it can scale normally during the boss blind.
  • The Water will always set your discards to 0, meaning Castle Joker does not scale.
  • Blue Stake and above hinder Castle's potential because they have 1 less discard by default.

In other languages

LanguageName
Internalj_castle
Chinese (Simplified)城堡
Chinese (Traditional)城堡
DutchKasteel
FrenchChâteau
GermanSchloss
IndonesianCastle
ItalianCastello
Japaneseキャッスル
Korean
PolishZamek
Portuguese (Brazilian)Castelo
RussianЗамок
Spanish (Spain)Castillo
Spanish (Latin America)Castillo