Abandoned Deck
Win a run with the
Green Deck ( At end of each Round: <br> {{Money|2}} per remaining {{hl|blue|Hand}} <br> {{Money|1}} per remaining {{hl|red|Discard}} <br> Earn no {{hl|orange|Interest}} Discover at least {{hl|orange|75}} items from your [[collection]] Green Deck.png) on
any difficulty
The Abandoned Deck is an unlockable Deck in Balatro. This deck is unlocked by winning a run with the
Green Deck ( At end of each Round: <br> {{Money|2}} per remaining {{hl|blue|Hand}} <br> {{Money|1}} per remaining {{hl|red|Discard}} <br> Earn no {{hl|orange|Interest}} Discover at least {{hl|orange|75}} items from your [[collection]] Green Deck.png) on any stake.
Starting Contents
The Abandoned Deck contains cards numbered 2 through 10 and aces of the four suits but is missing all
Face Cards (Kings, Queens, and Jacks). This brings its total card count down to 40 instead of the normal 52, the lowest starting card count out of any non-challenge deck in the game.
Synergies
The smaller size of this Deck leads to a much higher rate of drawing Pairs, Straights, and Three of a Kind, even in the early game.
The lack of face cards in the Abandoned Deck means that the average chip value of a hand is significantly lower than that of any other 52-card deck. If the player can overcome this early weakness of the deck, they are significantly better off for the late game than the other starting decks.
Note: The absence of face cards would not make a straight between an Ace card and cards numbered 10, 9, 8, and 7 possible.
Ride the Bus (This Joker gains {{Mult|+1}} per {{hl|orange|consecutive}} hand played without a scoring {{hl|orange|face}} card <br> {{Currently|{{Mult|+0}}}} Common Additive Mult Mixed Ride the Bus.png), especially if found early on, is a free source of infinite scaling, as the deck starts out with no face cards.
- Cards that boost specific ranks, such as
Hack (Retrigger each played {{hl|orange|2}}, {{hl|orange|3}}, {{hl|orange|4}}, or {{hl|orange|5}} Uncommon Retrigger On Scored Hack.png) and
Fibonacci (Each played {{hl|orange|Ace}}, {{hl|orange|2}}, {{hl|orange|3}}, {{hl|orange|5}}, or {{hl|orange|8}} gives {{Mult|+8}} when scored Uncommon Additive Mult On Scored Fibonacci.png), are much easier to play around due to the smaller size of this Deck. Other Jokers like this are
Odd Todd (Played cards with [[Card Ranks|{{hl|orange|odd}}]] rank give {{Chips|+31}} when scored <br> {{hl|gray|(A, 9, 7, 5, 3)}} Common Chips On Scored Odd Todd.png),
Even Steven (Played cards with [[Card Ranks|{{hl|orange|even}}]] rank give {{Mult|+4}} when scored <br> {{hl|gray|(10, 8, 6, 4, 2)}} Common Additive Mult On Scored Even Steven.png),
Walkie Talkie (Each played {{hl|orange|10}} or {{hl|orange|4}} gives {{chips|+10}} and {{mult|+4}} when scored Common Chips and Additive Mult On Scored Walkie_Talkie.png), and
Scholar (Played {{hl|orange|Aces}} give {{chips|+20}} and {{mult|+4}} when scored Common Chips and Additive Mult On Scored Scholar.png).
The Idol (Each played [[Card Ranks|{{hl|orange|[rank]}}]] of [[Card Suits|{{hl|orange|[suit]}}]] gives {{xmult|2}} when scored<br><small>Card changes every round</small> In one hand, earn at least {{hl|orange|1,000,000}} chips Uncommon Multiplicative Mult On Scored The Idol.png) has fewer options to choose from, making it more useful without editing the deck.
Boss Blinds
The Plant ( Boss The Plant.png) and
The Mark ( Boss The Mark.png) are irrelevant as long as the player doesn't add any Face cards or has
Pareidolia (All cards are considered {{hl|orange|face}} cards Uncommon Effect N/A (Passive) Pareidolia.png).
Anti-Synergies
Jokers
- Jokers that synergize with face cards should be avoided unless the player has
Pareidolia (All cards are considered {{hl|orange|face}} cards Uncommon Effect N/A (Passive) Pareidolia.png) and even then, should still be avoided if they require particular ranks such as
Shoot the Moon (Each {{hl|orange|Queen}} held in hand gives {{mult|+13}} Play every Heart card in your deck in one round. Common Additive Mult On Held Shoot the Moon.png).
Erosion ({{Mult|+4}} for each card below {{hl|orange|[the deck's starting size]}} in your full deck <br> {{Currently|{{Mult|+0}}}} Uncommon Additive Mult Independent Erosion.png) changes to apply to every card below 40 in the deck rather than 52, making it much harder to use effectively without running out of cards during a Blind.
Blue Joker ({{Chips|+2}} for each remaining card in {{hl|orange|deck}} <br> {{currently|{{chips|+104}}}} Common Chips Independent Blue Joker.png) applies only 64 chips on the first hand of the round, and the returns only diminish further, making this joker difficult to use effectively without adding tons of cards to the deck.
Trivia
- The Abandoned Deck is the only starting deck to not initially contain 52 cards, making it the smallest deck in the game.
- An abandoned place usually has little to no people. This deck reflects this by deleting all Face Cards.
In other languages
| Language | Name |
|---|
| Internal | b_abandoned |
| Chinese (Simplified) | 废弃牌组 |
| Chinese (Traditional) | 拋棄牌組 |
| Dutch | Verlaten kaartspel |
| French | Jeu abandonné |
| German | Verlassenes Deck |
| Indonesian | Abandoned Deck |
| Italian | Mazzo abbandonato |
| Japanese | アバンダンドデッキ |
| Korean | 버려진 덱 |
| Polish | Porzucona talia |
| Portuguese (Brazilian) | Baralho Abandonado |
| Russian | Заброшенная колода |
| Spanish (Spain) | Baraja abandonada |
| Spanish (Latin America) | Baraja abandonada |
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| Standard Decks |
Red Deck ( {{hl|red|+1}} discard every round Unlocked from start Red Deck.png)
Blue Deck ( {{hl|blue|+1}} hand every round Discover at least {{hl|orange|20}} items from your [[collection]] Blue Deck.png)
Yellow Deck ( Start with extra {{Money|10}} Discover at least {{hl|orange|50}} items from your [[Collection|collection]] Yellow Deck.png)
Green Deck ( At end of each Round: <br> {{Money|2}} per remaining {{hl|blue|Hand}} <br> {{Money|1}} per remaining {{hl|red|Discard}} <br> Earn no {{hl|orange|Interest}} Discover at least {{hl|orange|75}} items from your [[collection]] Green Deck.png)
Black Deck ( {{hl|orange|+1}} Joker slot <br> {{hl|blue|-1}} hand every round Discover at least {{hl|orange|100}} items from your [[collection]] Black Deck.png)
Magic Deck ( Start run with the {{V|Crystal Ball|class=hl-purple}} voucher and {{hl|orange|2}} copies of {{tarot|The Fool}} Win a run with the {{D|Red}} on [[Stakes|any difficulty]] Magic Deck.png)
Nebula Deck ( Start run with the {{V|Telescope|class=hl-cyan}} voucher <br> {{hl|red|-1}} consumable slot Win a run with the {{D|Blue}} on [[Stakes|any difficulty]] Nebula Deck.png)
Ghost Deck ( [[Spectral Cards|{{hl|sblue|Spectral}}]] cards may appear in the shop, start with a {{spectral|Hex}} card Win a run with the {{D|Yellow}} on [[Stakes|any difficulty]] Ghost Deck.png)
Abandoned Deck ()
Checkered Deck ( Start run with {{hl|orange|26}} {{suit|Spades}} and {{hl|orange|26}} {{suit|Hearts}} in deck Win a run with the {{D|Black}} on any difficulty Checkered Deck.png)
Zodiac Deck ( Start run with {{V|Tarot Merchant|class=hl-purple}}, {{V|Planet Merchant|class=hl-cyan}}, and {{V|Overstock|class=hl-orange}} Win a run with any [[Decks|deck]] on the {{Stake|Red}} difficulty or harder Zodiac Deck.png)
Painted Deck ( {{hl|orange|+2}} hand size, <br> {{hl|red|-1}} Joker slot Win a run with any [[Decks|deck]] on the {{Stake|Green}} difficulty or harder Painted Deck.png)
Anaglyph Deck ( After defeating each [[Blinds|{{hl|orange|Boss Blind}}]], gain a [[File:Double tag.png|24px]] [[Tags|{{hl|orange|Double Tag}}]] Win a run with any [[Decks|deck]] on the {{Stake|Black}} difficulty or harder Anaglyph Deck.png)
Plasma Deck ( Balance [[Chips|{{hl|blue|Chips}}]] and [[Mult|{{hl|red|Mult}}]] when calculating score for played hand <br> {{hl|red|X2}} base Blind size Win a run with any [[Decks|deck]] on the {{Stake|Blue}} difficulty or harder Plasma Deck.png)
Erratic Deck ( All [[Card Ranks|{{hl|orange|Ranks}}]] and [[Suits|{{hl|orange|Suits}}]] in deck are randomized Win a run with any [[Decks|deck]] on the {{Stake|Orange}} difficulty or harder Erratic Deck.png)
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| Challenge Decks |
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