Ouija
Converts all cards in hand to a single random
rank-1 hand size
Ouija is a Spectral card that turns all cards held in hand into a single random rank, at the cost of -1 Hand Size.
Usage notes
- Ouija cannot be used when there is only 1 card held in hand, which can happen if the player's Hand Size is 1 or they have destroyed cards until there is only 1 card left.
- Having a large Hand Size makes this card more useful, as more cards will be converted.
Synergies
Painted Deck ( {{hl|orange|+2}} hand size, <br> {{hl|red|-1}} Joker slot Win a run with any [[Decks|deck]] on the {{Stake|Green}} difficulty or harder Painted Deck.png) has some of the strongest synergy with Ouija of any deck. Its +2 hand size allows it to hit two additional cards and also makes its drawback relatively negligible. This allows you to draw hands with fast planet scaling, such as Five of a Kind, frequently, mitigating the deck's downside of -1 Joker Slot.
Ghost Deck ( [[Spectral Cards|{{hl|sblue|Spectral}}]] cards may appear in the shop, start with a {{spectral|Hex}} card Win a run with the {{D|Yellow}} on [[Stakes|any difficulty]] Ghost Deck.png) allows the player to hold a Ouija during the round more easily, letting them unlock Five of a Kind or Flush Five earlier.
- Holding Ouija with
The World (Converts up to {{hl|orange|3}} selected cards to {{Suit|Spades}} Available from start. Tarot The World.png),
The Moon (Converts up to {{hl|orange|3}} selected cards to {{Suit|Clubs}} Available from start. Tarot The Moon.png),
The Sun (Converts up to {{hl|orange|3}} selected cards to {{Suit|Hearts}} Available from start. Tarot The Sun.png),
The Star (Converts up to {{hl|orange|3}} selected cards to {{Suit|Diamonds}} Available from start. Tarot The Star.png), or
Sigil (Converts all cards in hand to a single random [[Card Suits|{{hl|orange|suit}}]] Available from start. Spectral Sigil.png) allows the player to easily unlock Flush Five.
Jolly Joker ({{Mult|+8}} if played hand contains a {{ph|Pair}} Common Additive Mult Independent Jolly Joker.png),
Zany Joker ({{Mult|+12}} if played hand contains a {{ph|Three of a Kind}} Common Additive Mult Independent Zany Joker.png),
Sly Joker ({{Chips|+50}} if played hand contains a {{ph|Pair}} Common Chips Independent Sly Joker.png),
Wily Joker ({{Chips|+100}} if played hand contains a {{ph|Three of a Kind}} Common Chips Independent Wily Joker.png),
The Duo ({{xmult|2}} if played hand contains a {{ph|Pair}} Win a run without playing a {{ph|Pair}}. Rare Multiplicative Mult Independent The Duo.png),
The Trio ({{xmult|3}} if played hand contains a {{ph|Three of a Kind}} Win a run without playing a {{ph|Three of a Kind}}. Rare Multiplicative Mult Independent The Trio.png), and
The Family ({{xmult|4}} if played hand contains a {{ph|Four of a Kind}} Win a run without playing a {{ph|Four of a Kind}}. Rare Multiplicative Mult Independent The_Family.png) all benefit from playing many cards of the same rank.
Juggler ({{hl|orange|+1}} hand size Common Effect N/A (Passive) Juggler.png),
Troubadour ({{hl|orange|+2}} hand size, <br> {{hl|blue|-1}} hand each round Win {{hl|orange|5}} consecutive rounds by <abbr title="Discards are OK to use.">playing only 1 hand</abbr> Uncommon Effect N/A (Passive) Troubadour.png), and
Turtle Bean ({{hl|orange|+5}} hand size, reduces by {{hl|red|1}} each round Uncommon Effect N/A (Passive) Turtle Bean.png) all allow more cards to be changed at a time and offset Ouija's downside.
Turtle Bean ({{hl|orange|+5}} hand size, reduces by {{hl|red|1}} each round Uncommon Effect N/A (Passive) Turtle Bean.png)'s downside of limited rounds doesn't matter because Ouija is only used once.
- Jokers that rely on specific ranks like
Sixth Sense (If {{hl|orange|first hand}} of round is a single {{hl|orange|6}}, destroy it and create a [[Spectral Cards|{{hl|sblue|Spectral}}]] card <br> {{room}} Uncommon Effect N/A (Passive) Sixth_Sense.png),
8 Ball ({{hl|green|1 in 4}} chance for each played {{hl|orange|8}} to create a [[Tarot Cards|{{hl|purple|Tarot}}]] card when scored<br>{{room}} Common Effect On Scored 8_Ball.png),
Cloud 9 (Earn {{Money|1}} for each {{hl|orange|9}} in your {{hl|orange|full deck}} at end of round <br> {{Currently|{{Money|4}}}} Uncommon Economy N/A (Passive) Cloud 9.png) become more powerful if Ouija hits that rank.
- Ouija has anti-synergy with these Jokers if they are already held, as there is only a 1/13 chance for Ouija to hit the same rank.
Paint Brush ({{hl|orange|+1}} hand size Base Paint Brush.png) and
Palette ({{hl|orange|+1}} hand size Reduce your hand size down to five cards. Upgraded Palette.png) allow more cards to be changed at a time and offset Ouija's downside.
- If the player holds Ouija in their consumable slots during
The Serpent ( Boss The Serpent.png) and only discards or plays 1 card at a time, they can change the rank of many cards at once.
Anti-Synergies
Five-Card Draw ( )'s reduced hand size does not allow as many cards to be changed at a time and compounds the hand size penalty.
Merry Andy ({{hl|red|+3}} discards each round, <br>{{hl|red|-1}} hand size Win a run in {{hl|orange|12}} or fewer rounds Uncommon Effect N/A (Passive) Merry_Andy.png) and
Stuntman ({{Chips|+250}},<br>{{hl|orange|-2}} hand size Earn at least 100 million (100,000,000) Chips in a single hand. Rare Chips Independent Stuntman.png) do not allow as many cards to be changed at a time and compound the hand size penalty.
Strategy
- Ouija converts all cards held in hand into a random rank at the cost of 1 Hand size afterwards. This effect, while essentially being a huge gamble on most occasions, can be of great benefit if used properly and will help tremendously when used early enough, often giving a clear direction for deck-fixing later into the run.
- While being amazing when used early, Ouija falls off surprisingly quickly if it's found too late into the run. Most builds aim towards a few specific ranks to work, and Ouija having a (fixed) 1/13 chance for the desired rank can mess that up if not used with caution.
- The -1 Hand size given from using Ouija can be detrimental in a lot of cases, and as such, it is advised not to use Ouija when combined with other Hand size deduction effects such as
Stuntman ({{Chips|+250}},<br>{{hl|orange|-2}} hand size Earn at least 100 million (100,000,000) Chips in a single hand. Rare Chips Independent Stuntman.png) or
Ectoplasm (Add [[Card Modifiers#Editions|{{hl|edition|Negative}}]] to a random {{hl|orange|Joker,}} {{hl|red|-1}} hand size Available from start. Spectral Ectoplasm.png).
Trivia
- A Ouija board is a board with alphabetical letters and numbers on it and was believed to have been used to converse with spirits of those who have passed away.
- The numbers and letters on the card's art are the ranks of playing cards: A=Aces, 2-10=Rank of 2 through 10, J=Jack, Q=Queen, K=King.
- Each type of card on the Ouija board is also highlighted in a different color. Aces are colored white, numbered cards (2-10) are colored saturated gold, and face cards (King, Queen, and Jack) are dark blue.
Sigil (Converts all cards in hand to a single random [[Card Suits|{{hl|orange|suit}}]] Available from start. Spectral Sigil.png) has a similar effect but affects suit instead of rank and does not have a -1 hand-size downside.
Update History
- This information has been manually compiled. Some updates may not be included yet.
0.9.0n
- Effect
- Added -1 hand size penalty
In other languages
| Language | Name |
|---|
| Chinese (Simplified) | 占卜 |
| Chinese (Traditional) | 占卜板 |
| Dutch | Ouija |
| French | Ouija |
| German | Ouija |
| Indonesian | Ouija |
| Italian | Ouija |
| Japanese | ウイジャ |
| Korean | 점판 |
| Polish | Ouija |
| Portuguese (Brazilian) | Ouija |
| Russian | Уиджа |
| Spanish (Spain) | Ouija |
| Spanish (Latin America) | Ouija |
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| Tarot Cards |
The Fool (Creates the last [[Tarot Cards|{{hl|purple|Tarot}}]] or [[Planet Cards|{{hl|cyan|Planet}}]] card used during this run<br><small>{{hl|purple|The Fool}} excluded</small> Available from start. Tarot The Fool.png)
The Magician (Enhances {{hl|orange|2}} selected cards to [[Card Modifiers|{{hl|orange|Lucky Cards}}]] Available from start. Tarot The Magician.png)
The High Priestess (Creates up to {{hl|orange|2}} random [[Planet Cards|{{hl|cyan|Planet}}]] cards<br>{{room}} Available from start. Tarot The High Priestess.png)
The Empress (Enhances {{hl|orange|2}} selected cards to [[Card Modifiers|{{hl|orange|Mult Cards}}]] Available from start. Tarot The Empress.png)
The Emperor (Creates up to {{hl|orange|2}} random {{hl|purple|Tarot}} cards<br>{{room}} Available from start. Tarot The Emperor.png)
The Hierophant (Enhances {{hl|orange|2}} selected cards to [[Card Modifiers|{{hl|orange|Bonus Cards}}]] Available from start. Tarot The Hierophant.png)
The Lovers (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Wild Card}}]] Available from start. Tarot The Lovers.png)
The Chariot (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Steel Card}}]] Available from start. Tarot The Chariot.png)
Justice (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Glass Card}}]] Available from start. Tarot Justice.png)
The Hermit (Doubles money<br>{{hl|grey|(Max of {{Money|20}})}} Available from start. Tarot The Hermit.png)
The Wheel of Fortune ({{hl|green|1 in 4}} chance to add [[Foil|{{hl|edition|Foil}}]], [[Holographic|{{hl|edition|Holographic}}]], or [[Polychrome|{{hl|edition|Polychrome}}]] edition to a random [[Jokers|{{hl|orange|Joker}}]] Available from start. Tarot The Wheel of Fortune.png)
Strength (Increases rank of up to {{hl|orange|2}} selected cards by {{hl|orange|1}} Available from start. Tarot Strength.png)
The Hanged Man (Destroys up to {{hl|orange|2}} selected cards Available from start. Tarot The Hanged Man.png)
Death (Select {{hl|orange|2}} cards, convert the {{hl|orange|left}} card into the {{hl|orange|right}} card<br>{{hl|gray|(Drag to rearrange)}} Available from start. Tarot Death.png)
Temperance (Gives the total sell value of all current [[Jokers]]<br>{{hl|grey|(Max of}} {{hl|orange|{{Money|50}}}}{{hl|grey|)}} Available from start. Tarot Temperance.png)
The Devil (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Gold Card}}]] Available from start. Tarot The Devil.png)
The Tower (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Stone Card}}]] Available from start. Tarot The Tower.png)
The Star (Converts up to {{hl|orange|3}} selected cards to {{Suit|Diamonds}} Available from start. Tarot The Star.png)
The Moon (Converts up to {{hl|orange|3}} selected cards to {{Suit|Clubs}} Available from start. Tarot The Moon.png)
The Sun (Converts up to {{hl|orange|3}} selected cards to {{Suit|Hearts}} Available from start. Tarot The Sun.png)
Judgement (Creates a random [[Jokers|{{hl|orange|Joker}}]] card<br>{{room}} Available from start. Tarot Judgement.png)
The World (Converts up to {{hl|orange|3}} selected cards to {{Suit|Spades}} Available from start. Tarot The World.png)
|
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| Planet Cards |
Pluto (Increases {{ph|High Card}} hand value by {{mult|+1}} and {{chips|+10}} Available from start. Planet Pluto.png)
Mercury (Increases {{ph|Pair}} hand value by {{mult|+1}} and {{chips|+15}} Available from start. Planet Mercury.png)
Uranus (Increases {{ph|Two Pair}} hand value by {{mult|+1}} and {{chips|+20}} Available from start. Planet Uranus.png)
Venus (Increases {{ph|Three of a Kind}} hand value by {{mult|+2}} and {{chips|+20}} Available from start. Planet Venus.png)
Saturn (Increases {{ph|Straight}} hand value by {{mult|+3}} and {{chips|+30}} Available from start. Planet Saturn.png)
Jupiter (Increases {{ph|Flush}} hand value by {{mult|+2}} and {{chips|+15}} Available from start. Planet Jupiter.png)
Earth (Increases {{ph|Full House}} hand value by {{mult|+2}} and {{chips|+25}} Available from start. Planet Earth.png)
Mars (Increases {{ph|Four of a Kind}} hand value by {{mult|+3}} and {{chips|+30}} Available from start. Planet Mars.png)
Neptune (Increases {{ph|Straight Flush}} hand value by {{mult|+4}} and {{chips|+40}} Available from start. Planet Neptune.png)
Planet X (Increases {{ph|Five of a Kind}} hand value by {{mult|+3}} and {{chips|+35}} Play {{ph|Five of a Kind}} during the current run Planet Planet X.png)
Ceres (Increases {{ph|Flush House}} hand value by {{mult|+4}} and {{chips|+40}} Play {{ph|Flush House}} during the current run Planet Ceres.png)
Eris (Increases {{ph|Flush Five}} hand value by {{mult|+3}} and {{chips|+50}} Play {{ph|Flush Five}} during the current run Planet Eris.png)
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| Spectral Cards |
Familiar (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|3}} random [[Card Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Face cards|{{hl|orange|face cards}}]] to your hand Available from start. Spectral Familiar.png)
Grim (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|2}} random [[Card Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Aces|{{hl|orange|Aces}}]] to your hand Available from start. Spectral Grim.png)
Incantation (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|4}} random [[Card_Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Number cards|{{hl|orange|numbered cards}}]] to your hand Available from start. Spectral Incantation.png)
Talisman (Add a [[Gold Seal|{{hl|orange|Gold Seal}}]] to {{hl|orange|1}} selected card in your hand Available from start. Spectral Talisman.png)
Aura (Add [[Foil|{{hl|edition|Foil}}]], [[Holographic|{{hl|edition|Holographic}}]], or [[Polychrome|{{hl|edition|Polychrome}}]] effect to {{hl|orange|1}} selected card in hand Available from start. Spectral Aura.png)
Wraith (Creates a random [[Rare Jokers|{{hl|red|Rare}} {{hl|orange|Joker}}]], sets money to {{$|0}} Available from start. Spectral Wraith.png)
Sigil (Converts all cards in hand to a single random [[Card Suits|{{hl|orange|suit}}]] Available from start. Spectral Sigil.png)
Ouija ()
Ectoplasm (Add [[Card Modifiers#Editions|{{hl|edition|Negative}}]] to a random {{hl|orange|Joker,}} {{hl|red|-1}} hand size Available from start. Spectral Ectoplasm.png)
Immolate (Destroys {{hl|orange|5}} random cards in hand, gain {{Money|20}} Available from start. Spectral Immolate.png)
Ankh (Create a copy of a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers <br> {{hl|gray|(Removes {{hl|edition|Negative}} from copy)}} Available from start. Spectral Ankh.png)
Deja Vu (Add a [[Red Seal|{{hl|red|Red Seal}}]] to {{hl|orange|1}} selected card in your hand Available from start. Spectral Deja Vu.png)
Hex (Add [[Card Modifiers#Editions|{{hl|edition|Polychrome}}]] to a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers Available from start. Spectral Hex.png)
Trance (Add a [[Blue Seal|{{hl|blue|Blue Seal}}]] to {{hl|orange|1}} selected card in your hand Available from start. Spectral Trance.png)
Medium (Add a [[Purple Seal|{{hl|purple|Purple Seal}}]] to {{hl|orange|1}} selected card in your hand Available from start. Spectral Medium.png)
Cryptid (Create {{hl|orange|2}} copies of {{hl|orange|1}} selected card in your hand Available from start. Spectral Cryptid.png)
The Soul (Creates a [[Legendary Jokers|{{hl|purple|Legendary}}]] Joker <br> {{room}} Available from start. Spectral The Soul.png)
Black Hole (Upgrade every [[Poker Hands|{{hl|purple|poker hand}}]] by {{hl|orange|1}} level Available from start. Spectral Black Hole.png)
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