Dusk

Dusk

Effect
Retrigger all played cards in final hand of the round
Rarity
Uncommon
Unlock Requirement
Available from start.
Stats
Buy Price
5
Sell Price
2
Type
Retrigger
Activation
On Scored
Compatibility
Copyable
Yes
Perishable
Yes
Eternal
Yes

Dusk is an Uncommon Retrigger Joker that triggers all played cards in the final hand twice, effectively doubling their scored chips and any potential enhancement they have, like Bonus, Mult, Foil, Holographic, and Polychrome. Note that Dusk does not retrigger a Red Seal. A card with a Red Seal will only activate three times: once for the initial trigger, once for the Red Seal, and then lastly, for Dusk.

Synergies

  • Black Deck reduces the available Hands for the player by -1, making it less punishing for the player to use their final hand.
  • Similarly, Blast Off reduces the available Hands for the player by -2, making it less punishing for the player to use their final hand.
  • Golden Needle reduces the player's Hands to 1, meaning Dusk is automatically activated.

Dusk works best with five card hands, such as Flushes and Straights, due to these giving Dusk more cards to retrigger, thus giving a higher score.

  • Dusk synergizes well with Hack when playing low-ranked cards, as they allow each card to be triggered three times.
  • Similarly to Hack, Sock and Buskin synergizes well with Dusk, as it allows face cards to be triggered more.
  • Acrobat is a good pair with Dusk, provided players have a lot of Mult cards and +Mult Jokers ready for the final hand.
  • Troubadour's -1 Hand penalty becomes mostly irrelevant as Dusk only activates on the final hand.
  • As with all retrigger Jokers, any Joker that cares about certain cards being scored goes well with Dusk. Notable examples are Bloodstone and Triboulet, as their XMult effects stack.
  • Hiker has incredible synergy with Dusk, as not only will Hiker scale cards twice as fast, but the retriggering of the cards will also give their chips again.
  • Lucky Cat can scale twice as fast since the Lucky Cards it will be using to scale have twice as many chances to earn +20 Mult or $20.
  • As Glass Cards are substantially powerful with Dusk's retriggers, Glass Joker can be a nice addition to still get value when they break.

Vouchers

  • Hieroglyph's -1 Hand penalty is less punishing as the player will need to exhaust all hands to make use of Dusk regardless.
  • The Needle will reduce hands available to 1, meaning Dusk will always trigger.

Anti-synergies

Decks

  • Green Deck gives no interest, instead gaining $2/Hand and $1/Discard remaining. Using all your hands to trigger Dusk means losing most of your income.

Jokers

  • Dusk will deplete Seltzer and Ice Cream faster, as Dusk requires the player to exhaust all hands to trigger.

Trivia

  • Dusk is usually considered to be the time near the end of twilight, before night begins. There are technically three 'stages' of dusk and twilight, depending on the light levels being considered: civil dusk, nautical dusk, and astronomical dusk.
  • The card art depicts saguaro cacti, which grow only in the Sonoran Desert, an area known for its brilliant sunsets. It is based on LocalThunk's tour in the Sonoran Desert. [1]

In other languages

LanguageName
Internalj_dusk
Chinese (Simplified)黄昏
Chinese (Traditional)夕陽卡
DutchSchemering
FrenchCrépuscule
GermanDämmerung
IndonesianDusk
ItalianCrepuscolo
Japaneseダスク
Korean땅거미
PolishZmierzch
Portuguese (Brazilian)Anoitecer
RussianСумерки
Spanish (Spain)Atardecer
Spanish (Latin America)Atardecer
  1. When I drew the art for Dusk, it was in reference to a real place. I drove my van there in 2016 during a multi-week road trip. - LocalThunk in Balatro Discord