Green Deck
At end of each Round:
$2 per remaining
Hand $1 per remaining
Discard Earn no
Interest
The Green Deck is an unlockable deck that, at the end of a round, provides $2 per remaining Hand and $1 per remaining Discard, but does not earn interest. This deck is unlocked by discovering 75 items in the collection.
Starting Contents
It contains the 52 cards of a normal deck: four suits, each with 13 cards (2 to 10, Jack, Queen, King and Ace).
Synergies
High-scoring poker hands, such as Flush, Straight, and Full House help with gaining more money from remaining Hands.
Some Jokers, such as
Merry Andy ({{hl|red|+3}} discards each round, <br>{{hl|red|-1}} hand size Win a run in {{hl|orange|12}} or fewer rounds Uncommon Effect N/A (Passive) Merry_Andy.png),
Burglar (When [[Blind|{{hl|orange|Blind}}]] is selected, gain {{hl|blue|+3}} Hands and {{hl|orange|lose all discards}} Uncommon Effect On Blind Select Burglar.png), or
Drunkard ({{hl|red|+1}} discard each round Common Effect N/A (Passive) Drunkard.png), can increase the earnings from Green Deck by providing more Discards or Hands.
Some Jokers that gain strength from having low money, such as
Credit Card (Go up to {{hl|red|-$20}} in debt Common Economy N/A (Passive) Credit Card.png) and
Vagabond (Create a [[Tarot Cards|{{hl|purple|Tarot}}]] card if hand is played with {{Money|4}} or less Rare Effect Independent Vagabond.png), are great combinations with the Green Deck, as you already get $0 in interest regardless.
Jokers that depend on avoiding Discards, such as
Ramen ({{xmult|2}}, loses {{xmult|0.01}} per {{hl|orange|card}} discarded Uncommon Multiplicative Mult Mixed Ramen.png),
Delayed Gratification (Earn {{Money|2}} per {{hl|orange|discard}} if no discards are used by end of the round Common Economy N/A (Passive) Delayed_Gratification.png), or
Banner ({{Chips|+30}} for each remaining {{hl|orange|discard}} Common Chips Independent Banner.png), become even better.
The +Hands vouchers
Grabber (Permanently gain {{hl|blue|+1}} hand per round Base Grabber.png) and
Nacho Tong (Permanently gain an additional {{hl|blue|+1}} hand per round Play a total of 2,500 cards Upgraded Nacho Tong.png) are slightly better than normal.
The +Discards vouchers
Wasteful (Permanently gain {{hl|red|+1}} discard each round Base Wasteful.png) and
Recyclomancy (Permanently gain an additional {{hl|red|+1}} discard each round Discard a total of 2500 cards Upgraded Recyclomancy.png) are also slightly better than normal.
Anti-Synergies
Jokers
Avoid
To the Moon (Earn an extra {{Money|1}} of {{hl|orange|interest}} for every {{Money|5}} you have at end of round Uncommon Economy N/A (Passive) To the Moon.png) since the Green Deck does not generate interest.
Jokers that depend on using Discards, such as
Mystic Summit ({{Mult|+15}} when {{hl|orange|0}} discards remaining Common Additive Mult Independent Mystic Summit.png) or
Burnt Joker (Upgrade the level of the first {{hl|orange|discarded}} poker hand each round Sell 50 cards. Rare Effect On Discard Burnt Joker.png), become worse.
Jokers that scale with Hands or Discards used, such as
Green Joker ({{mult|+1}} per hand played <br> {{mult|-1}} per discard <br> {{Currently|{{mult|+0}}}} Common Additive Mult Mixed Green_Joker.png),
Square Joker (This Joker gains {{Chips|+4}} if played hand has exactly {{hl|orange|4}} cards <br> {{Currently|{{Chips|0}}}} Common Chips Mixed Square_Joker.png), or
Castle (This Joker gains {{Chips|+3}} per discarded [[Card Suits|{{hl|orange|[suit]}}]] card, suit changes every round <br> {{currently|{{chips|+0}}}} Uncommon Chips Mixed Castle.png), are a lot harder to use efficiently with Green Deck, as they also cost you money.
Jokers that have an effect on the final hand of the round, such as
Dusk (Retrigger all played cards in {{hl|orange|final hand}} of the round Uncommon Retrigger On Scored Dusk.png) and
Acrobat ({{xmult|3}} on {{hl|orange|final hand}} of round Play {{hl|orange|200}} hands Uncommon Multiplicative Mult Independent Acrobat.png), become a lot worse, as you lose all the money earned from your Hands.
Jokers that actively depend on having large amounts of money to score (
Bull ({{Chips|+2}} for each {{$|1}} you have <br> {{currently|{{chips|+0}}}} Uncommon Chips Independent Bull.png) and
Bootstraps ({{Mult|+2}} for every {{Money|5}} you have <br> {{Currently|{{Mult|+0}}}} Have at least {{hl|orange|2}} {{hl|edition|Polychrome}} Jokers at the same time. Uncommon Additive Mult Independent Bootstraps.png)) are harder to use, due to the lack of interest and Green Deck’s incentive to spend money as it is earned.
Vouchers
Avoid the interest vouchers
Seed Money (Raise the cap on interest earned in each round to {{Money|10}} Base Seed Money.png) and
Money Tree (Raise the cap on interest earned in each round to {{Money|20}} Max out the interest per round earnings for ten consecutive rounds Upgraded Money Tree.png), as the Green Deck does not generate interest. However, for longer runs, taking these vouchers prevents them from reappearing in later Antes, which makes other vouchers appear more.
Hieroglyph ({{hl|orange|-1}} Ante, <br> {{hl|blue|-1}} hand each round Base Hieroglyph.png) and
Petroglyph ({{hl|orange|-1}} Ante, <br> {{hl|red|-1}} discard each round Reach Ante 12 Upgraded Petroglyph.png) can be harder to use, as they give -1 hand and -1 discard, respectively, which means Green Deck will give less money at the end of each blind.
Stakes
- On
Blue Stake difficulty or higher, meaning you will get -1 discard per round, meaning you will get $1 less at the end of each blind.
Tips and Tricks
Winning with only 1 Hand becomes very important with this Deck, as this will be your main source of income. Try to avoid using multiple Hands or Discards in a Blind.
Avoid saving up a lot of money during the first Ante(s). Getting 1 or more strong Jokers at the start is more important and can help you get a lot of money in the subsequent rounds.
Also try to get another source of income, like
Golden Joker (Earn {{Money|4}} at end of round Common Economy N/A (Passive) Golden_Joker.png),
Gold Cards ({{money|3}} if this card is held in hand at end of round Gold Card.png), or 
Gold Seal (Earn {{money|3}} when this card is played and scores Gold Seal.png).
Trivia
- The color green is commonly associated with paper money, which is typically used for everyday spending and does not earn interest, unlike money held in a bank account.
In other languages
| Language | Name |
|---|
| Internal | b_green |
| Chinese (Simplified) | 绿色牌组 |
| Chinese (Traditional) | 綠色牌組 |
| Dutch | Groen kaartspel |
| French | Jeu vert |
| German | Grünes Deck |
| Indonesian | Green Deck |
| Italian | Mazzo verde |
| Japanese | グリーンデッキ |
| Korean | 그린 덱 |
| Polish | Zielona talia |
| Portuguese (Brazilian) | Baralho Verde |
| Russian | Зеленая колода |
| Spanish (Spain) | Baraja verde |
| Spanish (Latin America) | Baraja verde |
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| Standard Decks |
Red Deck ( {{hl|red|+1}} discard every round Unlocked from start Red Deck.png)
Blue Deck ( {{hl|blue|+1}} hand every round Discover at least {{hl|orange|20}} items from your [[collection]] Blue Deck.png)
Yellow Deck ( Start with extra {{Money|10}} Discover at least {{hl|orange|50}} items from your [[Collection|collection]] Yellow Deck.png)
Green Deck ()
Black Deck ( {{hl|orange|+1}} Joker slot <br> {{hl|blue|-1}} hand every round Discover at least {{hl|orange|100}} items from your [[collection]] Black Deck.png)
Magic Deck ( Start run with the {{V|Crystal Ball|class=hl-purple}} voucher and {{hl|orange|2}} copies of {{tarot|The Fool}} Win a run with the {{D|Red}} on [[Stakes|any difficulty]] Magic Deck.png)
Nebula Deck ( Start run with the {{V|Telescope|class=hl-cyan}} voucher <br> {{hl|red|-1}} consumable slot Win a run with the {{D|Blue}} on [[Stakes|any difficulty]] Nebula Deck.png)
Ghost Deck ( [[Spectral Cards|{{hl|sblue|Spectral}}]] cards may appear in the shop, start with a {{spectral|Hex}} card Win a run with the {{D|Yellow}} on [[Stakes|any difficulty]] Ghost Deck.png)
Abandoned Deck ( Start run with no {{F|}}[[Card Ranks#Face cards|{{hl|orange|Face Cards}}]] in your deck Win a run with the {{D|Green}} on [[Stakes|any difficulty]] Abandoned Deck.png)
Checkered Deck ( Start run with {{hl|orange|26}} {{suit|Spades}} and {{hl|orange|26}} {{suit|Hearts}} in deck Win a run with the {{D|Black}} on any difficulty Checkered Deck.png)
Zodiac Deck ( Start run with {{V|Tarot Merchant|class=hl-purple}}, {{V|Planet Merchant|class=hl-cyan}}, and {{V|Overstock|class=hl-orange}} Win a run with any [[Decks|deck]] on the {{Stake|Red}} difficulty or harder Zodiac Deck.png)
Painted Deck ( {{hl|orange|+2}} hand size, <br> {{hl|red|-1}} Joker slot Win a run with any [[Decks|deck]] on the {{Stake|Green}} difficulty or harder Painted Deck.png)
Anaglyph Deck ( After defeating each [[Blinds|{{hl|orange|Boss Blind}}]], gain a [[File:Double tag.png|24px]] [[Tags|{{hl|orange|Double Tag}}]] Win a run with any [[Decks|deck]] on the {{Stake|Black}} difficulty or harder Anaglyph Deck.png)
Plasma Deck ( Balance [[Chips|{{hl|blue|Chips}}]] and [[Mult|{{hl|red|Mult}}]] when calculating score for played hand <br> {{hl|red|X2}} base Blind size Win a run with any [[Decks|deck]] on the {{Stake|Blue}} difficulty or harder Plasma Deck.png)
Erratic Deck ( All [[Card Ranks|{{hl|orange|Ranks}}]] and [[Suits|{{hl|orange|Suits}}]] in deck are randomized Win a run with any [[Decks|deck]] on the {{Stake|Orange}} difficulty or harder Erratic Deck.png)
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| Challenge Decks |
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