Blast Off
2 hands per round
2 discards per round
4 Joker Slots
Banned
Vouchers:
Grabber (Permanently gain {{hl|blue|+1}} hand per round Base Grabber.png),
Nacho Tong (Permanently gain an additional {{hl|blue|+1}} hand per round Play a total of 2,500 cards Upgraded Nacho Tong.png)Banned Jokers:
Burglar (When [[Blind|{{hl|orange|Blind}}]] is selected, gain {{hl|blue|+3}} Hands and {{hl|orange|lose all discards}} Uncommon Effect On Blind Select Burglar.png)
Blast Off is a Challenge Deck. The Eternal 
Constellation (This Joker gains {{xmult|0.1}} every time a [[Planet_Cards|{{hl|cyan|Planet}}]] card is used <br> {{currently|{{xmult|1}}}} Uncommon Multiplicative Mult Independent Constellation.png) and Eternal 
Rocket (Earn {{Money|1}} at end of round. Payout increases by {{Money|2}} when [[Blinds|{{hl|orange|Boss Blind}}]] is defeated Uncommon Economy N/A (Passive) Rocket.png) take up two of the four Joker slots available, and the Rocket can supplement the reduced money from having only two hands per round. The initial vouchers incentivize purchasing Planet cards to build
Constellation (This Joker gains {{xmult|0.1}} every time a [[Planet_Cards|{{hl|cyan|Planet}}]] card is used <br> {{currently|{{xmult|1}}}} Uncommon Multiplicative Mult Independent Constellation.png). The player is unable to gain more hands per round using other means.
Starting Contents
The starting deck contains the standard 52 cards.
Synergies
Due to the low amount of hands and starting Discards, players will have to rely on strong + Mult Jokers in the early game and pivot later if they find a good scaling + Mult Joker to go with Constellation:
Gros Michel ({{mult|+15}}<br>{{hl|green|1 in 6}} chance this is destroyed at the end of round. Common Additive Mult Independent Gros Michel.png) and
Mystic Summit ({{Mult|+15}} when {{hl|orange|0}} discards remaining Common Additive Mult Independent Mystic Summit.png) are powerful in early Antes, allowing weaker hands to still win in 2 hands at best.
Flash Card (This Joker gains {{Mult|+2}} per {{hl|orange|reroll}} in [[The Shop|the shop]] <br> {{Currently|{{mult|+0}}}} Uncommon Additive Mult Independent Flash Card.png) and
Bootstraps ({{Mult|+2}} for every {{Money|5}} you have <br> {{Currently|{{Mult|+0}}}} Have at least {{hl|orange|2}} {{hl|edition|Polychrome}} Jokers at the same time. Uncommon Additive Mult Independent Bootstraps.png) are good scaling + Mult Jokers thanks to the increased income from Rocket.
Astronomer (All {{hl|cyan|Planet}} cards and {{hl|cyan|Celestial Packs}} in the shop are {{hl|orange|free}} Discover every {{Planet|}} card Uncommon Effect N/A (Passive) Astronomer.png) can help proc the given Constellation, and is doubly helpful with the provided Planet Merchant and Planet Tycoon vouchers.
Chaos the Clown ({{hl|orange|1}} free {{hl|green|Reroll}} per shop Common Effect N/A (Passive) Chaos_the_Clown.png) can help with finding additional Planet Cards in the shop, or with finding non-planet cards, though it may need to be replaced for scoring jokers in later antes due to the limited amount of slots.
Drunkard ({{hl|red|+1}} discard each round Common Effect N/A (Passive) Drunkard.png) and
Merry Andy ({{hl|red|+3}} discards each round, <br>{{hl|red|-1}} hand size Win a run in {{hl|orange|12}} or fewer rounds Uncommon Effect N/A (Passive) Merry_Andy.png) provide extra discards.
Dusk (Retrigger all played cards in {{hl|orange|final hand}} of the round Uncommon Retrigger On Scored Dusk.png) and
Acrobat ({{xmult|3}} on {{hl|orange|final hand}} of round Play {{hl|orange|200}} hands Uncommon Multiplicative Mult Independent Acrobat.png) can become active very early due to only having 2 hands to play with.
Baseball Card ([[Uncommon Jokers|{{hl|green|Uncommon}}]] Jokers each give {{xmult|1.5}} Rare Multiplicative Mult On Other Jokers Baseball Card.png) can go either way, because althought you start with one fewer Joker slot than usual, you also start with 2 Uncommon Jokers.
Clearance Sale (All cards and packs in shop are {{hl|orange|25%}} off Base Clearance Sale.png) and
Liquidation (All cards and packs in shop are {{hl|orange|50%}} off Redeem at least 10 Voucher cards in one run Upgraded Liquidation.png) can help with purchasing more planet cards and Celestial packs to scale Constellation.
Overstock ({{hl|orange|+1}} card slot available in shop Base Overstock.png),
Overstock Plus ({{hl|orange|+1}} card slot available in shop Spend a total of {{Money|2500}} at the shop Upgraded Overstock Plus.png),
Reroll Surplus (Rerolls cost {{Money|2}} less Base Reroll Surplus.png), and
Reroll Glut (Rerolls cost an additional {{Money|2}} less Reroll the shop a total of 100 times Upgraded Reroll Glut.png) all allow the player to see more Planet Cards in the shop to scale Constellation.
Wasteful (Permanently gain {{hl|red|+1}} discard each round Base Wasteful.png) and
Recyclomancy (Permanently gain an additional {{hl|red|+1}} discard each round Discard a total of 2500 cards Upgraded Recyclomancy.png) provide extra discards.
Antimatter ({{hl|edition|+1}} Joker Slot Redeem Blank 10 total times Upgraded Antimatter.png) can offset the -1 Joker slot.
Anti-Synergies
Abstract Joker ({{Mult|+3}} for each [[Jokers|{{hl|orange|Joker}}]] card<br>{{Currently|{{mult|+0}}}} Common Additive Mult Independent Abstract Joker.png),
Swashbuckler (Adds the sell value of all other owned [[Jokers|{{hl|orange|Jokers}}]] to Mult <br> {{currently|{{mult|+1}}}} Sell a total of {{hl|orange|20}} Joker cards Common Additive Mult Independent Swashbuckler.png), and
Joker Stencil ({{xmult|1}} for each empty [[Jokers|{{hl|orange|Joker}}]] slot <br> <small>Joker Stencil included</small> <br> {{Currently|{{xmult|1|}}}} Uncommon Multiplicative Mult Independent Joker Stencil.png) are weaker in this challenge due to the -1 Joker Slot.
- Scaling Jokers that require playing lots of hands, like
Green Joker ({{mult|+1}} per hand played <br> {{mult|-1}} per discard <br> {{Currently|{{mult|+0}}}} Common Additive Mult Mixed Green_Joker.png),
Spare Trousers (This Joker gains {{Mult|+2}} if played hand contains a [[Poker Hands|{{hl|orange|Two Pair}}]] <br> {{currently|{{mult|+0}}}} Uncommon Additive Mult Mixed Spare Trousers.png), or
Ride the Bus (This Joker gains {{Mult|+1}} per {{hl|orange|consecutive}} hand played without a scoring {{hl|orange|face}} card <br> {{Currently|{{Mult|+0}}}} Common Additive Mult Mixed Ride the Bus.png), are less effective due to the reduced number of hands.
- Jokers that encourage the player to not discard such as
Delayed Gratification (Earn {{Money|2}} per {{hl|orange|discard}} if no discards are used by end of the round Common Economy N/A (Passive) Delayed_Gratification.png),
Banner ({{Chips|+30}} for each remaining {{hl|orange|discard}} Common Chips Independent Banner.png), and
Ramen ({{xmult|2}}, loses {{xmult|0.01}} per {{hl|orange|card}} discarded Uncommon Multiplicative Mult Mixed Ramen.png) are much more difficult to use, as they suffer from the -2 hands penalty, which forces much more dependency on discards while disallowing liberal use of 'throwaway' hands. Not only that, but this deck also removes a discard, which makes the former two even worse to use.
Vagabond (Create a [[Tarot Cards|{{hl|purple|Tarot}}]] card if hand is played with {{Money|4}} or less Rare Effect Independent Vagabond.png) and
Reserved Parking (Each {{hl|orange|face}} card held in hand has a {{hl|green|1 in 2}} chance to give {{Money|1}} Common Economy On Held Reserved Parking.png) suffer from the -2 hands penalty, as Jokers that generate a resource when a hand is played have even fewer opportunities to trigger.
- Jokers that rely on discarding, such as
Castle (This Joker gains {{Chips|+3}} per discarded [[Card Suits|{{hl|orange|[suit]}}]] card, suit changes every round <br> {{currently|{{chips|+0}}}} Uncommon Chips Mixed Castle.png),
Hit the Road (This Joker gains {{xmult|0.5}} for every {{hl|orange|Jack}} discarded this round<br> {{Currently|{{xmult|1}}}} Discard {{hl|orange|5 Jacks}} at the same time. Rare Multiplicative Mult Mixed Hit_the_Road.png), and
Mail-In Rebate (Earn {{Money|5}} for each discarded [[Card Ranks|{{hl|orange|[rank]}}]], rank changes every round Common Economy On Discard Mail-In Rebate.png), are weaker than usual due to the -1 discard.
Card Sharp ({{xmult|3}} if played {{hl|orange|poker hand}} has already been played this round Uncommon Multiplicative Mult Independent Card_Sharp.png) may only be able to activate once per blind, making it a worse
Acrobat ({{xmult|3}} on {{hl|orange|final hand}} of round Play {{hl|orange|200}} hands Uncommon Multiplicative Mult Independent Acrobat.png).
Loyalty Card ({{xmult|4}} every {{hl|orange|6}} hands played<br>{{hl|grey|5 remaining}} Uncommon Multiplicative Mult Independent Loyalty Card.png) becomes much harder to activate.
Troubadour ({{hl|orange|+2}} hand size, <br> {{hl|blue|-1}} hand each round Win {{hl|orange|5}} consecutive rounds by <abbr title="Discards are OK to use.">playing only 1 hand</abbr> Uncommon Effect N/A (Passive) Troubadour.png) and
Hieroglyph ({{hl|orange|-1}} Ante, <br> {{hl|blue|-1}} hand each round Base Hieroglyph.png) are very risky to use, as their -1 hand penalty means the player will only have one hand to beat each blind.
Petroglyph ({{hl|orange|-1}} Ante, <br> {{hl|red|-1}} discard each round Reach Ante 12 Upgraded Petroglyph.png) leaves the player with only one discard. Althought cards that give discards are not banned, unlike cards that give hands, it's still not recommended since you have to buy
Hieroglyph ({{hl|orange|-1}} Ante, <br> {{hl|blue|-1}} hand each round Base Hieroglyph.png) first, meaning only one hand per blind.
Fortune Teller ({{mult|+1}} per [[Tarot Cards|{{hl|purple|Tarot}}]] card used this run <br> {{currently|{{hl|red|+0}}}} Common Additive Mult Independent Fortune Teller.png) is weaker due to the starting
Planet Merchant ({{Planet|}} cards appear {{hl|orange|2X}} more frequently in the shop Base Planet Merchant.png) and
Planet Tycoon ([[Planet Cards|{{hl|cyan|Planet}}]] cards appear {{hl|orange|4X}} more frequently in the shop Buy a total of 50 Planet cards from the shop Upgraded Planet Tycoon.png) vouchers, which reduce the probability of Tarot Cards appearing.
- Effect Jokers that provide no direct scoring, such as
Splash (Every {{hl|orange|played card}} counts in scoring Common Effect N/A (Passive) Splash.png),
Shortcut (Allows {{ph|Straights}} to be made with gaps of {{hl|orange|1 rank}} <br> {{hl|gray|(ex: {{hl|orange|10 8 6 5 3}})}} Uncommon Effect N/A (Passive) Shortcut.png) or
Luchador (Sell this card to disable the current [[Blinds|{{hl|orange|Boss Blind}}]] Uncommon Effect N/A (Passive) Luchador.png), become harder to keep due to the missing Joker Slot.
Temperance (Gives the total sell value of all current [[Jokers]]<br>{{hl|grey|(Max of}} {{hl|orange|{{Money|50}}}}{{hl|grey|)}} Available from start. Tarot Temperance.png) will give less money due to the player only having 4 Jokers slots.
Trivia
- The term "blast off" means a rocket or another type of spacecraft launching from its base site and into outer space, which references the
Rocket (Earn {{Money|1}} at end of round. Payout increases by {{Money|2}} when [[Blinds|{{hl|orange|Boss Blind}}]] is defeated Uncommon Economy N/A (Passive) Rocket.png) being one of the jokers you start with.
In other languages
| Language | Name |
|---|
| Chinese (Simplified) | 点火升空 |
| Chinese (Traditional) | 一飛沖天 |
| Dutch | Explosie |
| French | Mise à feu |
| German | Abheben |
| Indonesian | Meluncur |
| Italian | Lancio |
| Japanese | 吹き飛ばし |
| Korean | 발사 |
| Polish | Odpalenie |
| Portuguese (Brazilian) | Decolar |
| Russian | На взлет |
| Spanish (Spain) | Explosión |
| Spanish (Latin America) | Estallido |
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| Standard Decks |
Red Deck ( {{hl|red|+1}} discard every round Unlocked from start Red Deck.png)
Blue Deck ( {{hl|blue|+1}} hand every round Discover at least {{hl|orange|20}} items from your [[collection]] Blue Deck.png)
Yellow Deck ( Start with extra {{Money|10}} Discover at least {{hl|orange|50}} items from your [[Collection|collection]] Yellow Deck.png)
Green Deck ( At end of each Round: <br> {{Money|2}} per remaining {{hl|blue|Hand}} <br> {{Money|1}} per remaining {{hl|red|Discard}} <br> Earn no {{hl|orange|Interest}} Discover at least {{hl|orange|75}} items from your [[collection]] Green Deck.png)
Black Deck ( {{hl|orange|+1}} Joker slot <br> {{hl|blue|-1}} hand every round Discover at least {{hl|orange|100}} items from your [[collection]] Black Deck.png)
Magic Deck ( Start run with the {{V|Crystal Ball|class=hl-purple}} voucher and {{hl|orange|2}} copies of {{tarot|The Fool}} Win a run with the {{D|Red}} on [[Stakes|any difficulty]] Magic Deck.png)
Nebula Deck ( Start run with the {{V|Telescope|class=hl-cyan}} voucher <br> {{hl|red|-1}} consumable slot Win a run with the {{D|Blue}} on [[Stakes|any difficulty]] Nebula Deck.png)
Ghost Deck ( [[Spectral Cards|{{hl|sblue|Spectral}}]] cards may appear in the shop, start with a {{spectral|Hex}} card Win a run with the {{D|Yellow}} on [[Stakes|any difficulty]] Ghost Deck.png)
Abandoned Deck ( Start run with no {{F|}}[[Card Ranks#Face cards|{{hl|orange|Face Cards}}]] in your deck Win a run with the {{D|Green}} on [[Stakes|any difficulty]] Abandoned Deck.png)
Checkered Deck ( Start run with {{hl|orange|26}} {{suit|Spades}} and {{hl|orange|26}} {{suit|Hearts}} in deck Win a run with the {{D|Black}} on any difficulty Checkered Deck.png)
Zodiac Deck ( Start run with {{V|Tarot Merchant|class=hl-purple}}, {{V|Planet Merchant|class=hl-cyan}}, and {{V|Overstock|class=hl-orange}} Win a run with any [[Decks|deck]] on the {{Stake|Red}} difficulty or harder Zodiac Deck.png)
Painted Deck ( {{hl|orange|+2}} hand size, <br> {{hl|red|-1}} Joker slot Win a run with any [[Decks|deck]] on the {{Stake|Green}} difficulty or harder Painted Deck.png)
Anaglyph Deck ( After defeating each [[Blinds|{{hl|orange|Boss Blind}}]], gain a [[File:Double tag.png|24px]] [[Tags|{{hl|orange|Double Tag}}]] Win a run with any [[Decks|deck]] on the {{Stake|Black}} difficulty or harder Anaglyph Deck.png)
Plasma Deck ( Balance [[Chips|{{hl|blue|Chips}}]] and [[Mult|{{hl|red|Mult}}]] when calculating score for played hand <br> {{hl|red|X2}} base Blind size Win a run with any [[Decks|deck]] on the {{Stake|Blue}} difficulty or harder Plasma Deck.png)
Erratic Deck ( All [[Card Ranks|{{hl|orange|Ranks}}]] and [[Suits|{{hl|orange|Suits}}]] in deck are randomized Win a run with any [[Decks|deck]] on the {{Stake|Orange}} difficulty or harder Erratic Deck.png)
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| Challenge Decks |
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