Stone Cards are Enhanced playing cards that give 50 Chips when scored. Stone Cards are not counted as belonging to any suit or rank and cannot be used to form Poker Hands; however, they always score if included in a played hand. Stone Cards retain their original suit and rank under the enhancement, and it will be returned if their enhancement is changed, and it can also be changed (without revealing it) with
Strength (Increases rank of up to {{hl|orange|2}} selected cards by {{hl|orange|1}} Available from start. Tarot Strength.png),
The Moon (Converts up to {{hl|orange|3}} selected cards to {{Suit|Clubs}} Available from start. Tarot The Moon.png),
The World (Converts up to {{hl|orange|3}} selected cards to {{Suit|Spades}} Available from start. Tarot The World.png),
The Star (Converts up to {{hl|orange|3}} selected cards to {{Suit|Diamonds}} Available from start. Tarot The Star.png), and
The Sun (Converts up to {{hl|orange|3}} selected cards to {{Suit|Hearts}} Available from start. Tarot The Sun.png). Stone cards can be created a few different ways, including:
The Tower (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Stone Card}}]] Available from start. Tarot The Tower.png) adds the Stone enhancement to 1 selected card.
Marble Joker (Adds one [[Stone Cards|{{hl|orange|Stone}}]] card to the deck when [[Blinds|{{hl|orange|Blind}}]] is selected Uncommon Effect On Blind Select Marble Joker.png) creates 1 Stone Card when a Blind is selected.
- Standard Packs can contain Stone Cards.
Illusion ({{hl|orange|Playing cards}} in shop may have an [[Card Modifiers#Enhancements|{{hl|sblue|Enhancement}}]], [[Card Modifiers#Edition|{{hl|edition|Edition}}]], and/or a [[Card Modifiers#Seal|{{hl|orange|Seal}}]] Buy a total of 20 Playing cards from the shop Upgraded Illusion.png) allows Stone Cards to appear in the shop.
Synergies
- High Card should be leveled up if playing a deck that contains only Stone Cards, as playing a hand of 5 Stone Cards will be counted as a High Card hand.
In general, smaller poker hands work better with Stone Cards as they allow more to be played in a given hand, and 5-card hands like Straights and Flushes cannot use Stone Cards unless the player also has the
Four Fingers (All {{ph|Flushes}} and {{ph|Straights}} can be made with 4 cards Uncommon Effect N/A (Passive) Four Fingers.png), in which case 1 Stone Card can be used as well.
Seals

Gold Seals (Earn {{money|3}} when this card is played and scores Gold Seal.png) can be added to give money when a Stone Card is played.

Red Seals (Retrigger this card {{hl|orange|1}} time Red Seal.png) can be added to double the amount of chips given by a Stone Card.
Plasma Deck ( Balance [[Chips|{{hl|blue|Chips}}]] and [[Mult|{{hl|red|Mult}}]] when calculating score for played hand <br> {{hl|red|X2}} base Blind size Win a run with any [[Decks|deck]] on the {{Stake|Blue}} difficulty or harder Plasma Deck.png) is the best deck to utilize Stone Cards with, since they contribute significantly more score thanks to this deck's balancing mechanic.
Half Joker ({{Mult|+20}} if played hand contains {{hl|orange|3}} or fewer cards Common Additive Mult Independent Half Joker.png) can combine with the 20 Mult with the 50 Chips of Stone cards to give a lot of score value, but will limit the max number of cards that can be played to 3.
Stone Joker (Gives {{Chips|+25}} for each [[Stone Card|{{hl|orange|Stone Card}}]] in your {{hl|orange|full deck}} <br> {{Currently|{{Chips|+0}}}} Uncommon Chips Independent Stone Joker.png) scales with each Stone Card added to your deck, giving a large number of Chips even when playing a hand that does not contain any Stone Cards, as long as they exist in your full deck.
Four Fingers (All {{ph|Flushes}} and {{ph|Straights}} can be made with 4 cards Uncommon Effect N/A (Passive) Four Fingers.png) allows a Stone Card to be scored when playing a Straight, Flush, or Straight Flush. However, leveling up these hands gives a solid amount of chips, so Stone Cards are usually not necessary.
Hanging Chad (Retrigger {{hl|orange|first}} played card used in scoring {{hl|orange|2}} additional times Beat a Boss Blind with a {{ph|High Card}} Common Retrigger On Scored Hanging Chad.png) can retrigger a Stone Card 2 additional times, giving 150 Chips. This can be a massive boost in score, especially if your played poker hand is at a low level.
Seltzer (Retrigger all cards played for the next {{hl|orange|10}} hands Uncommon Retrigger On Scored Seltzer.png) and
Dusk (Retrigger all played cards in {{hl|orange|final hand}} of the round Uncommon Retrigger On Scored Dusk.png) can double the Chips given from each Stone Card. (
Sock and Buskin (Retrigger all played {{hl|orange|face}} cards Play a total of {{hl|orange|300}} face cards Uncommon Retrigger On Scored Sock and Buskin.png) can do the same if
Pareidolia (All cards are considered {{hl|orange|face}} cards Uncommon Effect N/A (Passive) Pareidolia.png) is owned.)
The Idol (Each played [[Card Ranks|{{hl|orange|[rank]}}]] of [[Card Suits|{{hl|orange|[suit]}}]] gives {{xmult|2}} when scored<br><small>Card changes every round</small> In one hand, earn at least {{hl|orange|1,000,000}} chips Uncommon Multiplicative Mult On Scored The Idol.png) cannot choose a Stone Card when selecting a random card from your deck. Stone Cards can be used in a similar way to other means of deck fixing to make The Idol more likely to land on your desired card.
Hiker (Every played {{hl|orange|card}} permanently gains {{Chips|+5}} when scored Uncommon Chips On Scored Hiker.png) can be used to continue to increase the value of each Stone Card.
- When debuffed by
The Pillar ( Boss The Pillar.png) or
Verdant Leaf ( Showdown Verdant Leaf.png), Stone Cards still score, but their suits and ranks will not be restored, which means they still cannot make hands or trigger
Blackboard ({{xmult|3}} if all cards held in hand are {{suit|Spades}} or {{suit|Clubs}} Uncommon Multiplicative Mult Independent Blackboard.png) /
Flower Pot ({{xmult|3}} if poker hand contains a {{Suit|Diamond}} card, {{Suit|Club}} card, {{Suit|Heart}} card, and {{Suit|Spade}} card Reach Ante level {{hl|orange|8}} Uncommon Multiplicative Mult Independent Flower_Pot.png).
Anti-Synergies
The following hands must be made from five cards, and thus the player cannot squeeze in a Stone card to pad out their score:
*Unless holding
Four Fingers (All {{ph|Flushes}} and {{ph|Straights}} can be made with 4 cards Uncommon Effect N/A (Passive) Four Fingers.png).
Splash (Every {{hl|orange|played card}} counts in scoring Common Effect N/A (Passive) Splash.png) does not do anything for Stone Cards, as they share the same effect.
Blackboard ({{xmult|3}} if all cards held in hand are {{suit|Spades}} or {{suit|Clubs}} Uncommon Multiplicative Mult Independent Blackboard.png) will not be activated if there are Stone Cards held in hand.
Strategy
Stone Cards are best utilized when playing low scoring poker hands, like High Card or Pair. They can supplement your Chips while your Jokers and hand levels provide Mult. They fall off in scoring potential towards the late game, so they're best used while you look for more Planet cards and scoring Jokers. If playing on the
Plasma Deck ( Balance [[Chips|{{hl|blue|Chips}}]] and [[Mult|{{hl|red|Mult}}]] when calculating score for played hand <br> {{hl|red|X2}} base Blind size Win a run with any [[Decks|deck]] on the {{Stake|Blue}} difficulty or harder Plasma Deck.png), Stone Cards have a lot more late game potential. While they will eventually be outpaced by Blind scaling, they can easily win you a run with the right setup.
Usage notes
- If stone enhancement is removed by
Vampire (This Joker gains {{xmult|0.1}} per scoring {{hl|orange|Enhanced card}} played, removes card {{hl|orange|Enhancement}} <br> {{Currently|{{xmult|1}}}} Uncommon Multiplicative Mult Mixed Vampire.png) during a hand, the card will not give +50 Chips, while it will always score for this hand (the type of hand played is not affected).
Medusa ( ) starts with an Eternal 
Marble Joker (Adds one [[Stone Cards|{{hl|orange|Stone}}]] card to the deck when [[Blinds|{{hl|orange|Blind}}]] is selected Uncommon Effect On Blind Select Marble Joker.png) and 12 Stone Cards in your deck (all of them replacing Face Cards).
Trivia
- Due to the lack of basic chips, the "+50 Chips" in the Stone Cards description is actually extra chips. Therefore, chips granted by
Hiker (Every played {{hl|orange|card}} permanently gains {{Chips|+5}} when scored Uncommon Chips On Scored Hiker.png) will be directly added to it, rather than a separate "extra chips".
In other languages
| Language | Name |
|---|
| Chinese (Simplified) | 石头牌 |
| Chinese (Traditional) | 石頭牌 |
| Dutch | Steenkaart |
| French | Carte Pierre |
| German | Stein-Karte |
| Indonesian | Stone Card |
| Italian | Carta di pietra |
| Japanese | ストーンカード |
| Korean | 스톤 카드 |
| Polish | Karta Kamienna |
| Portuguese (Brazilian) | Carta de Pedra |
| Russian | Каменная карта |
| Spanish (Spain) | Carta de piedra |
| Spanish (Latin America) | Carta de piedra |
|
|---|
| Enhanced Cards |
Bonus Cards ({{hl|blue|+30}} extra chips Bonus Card.png)
Mult Cards ({{mult|+4}} Mult Card.png)
Wild Cards (Can be used as any suit Wild Card.png)
Glass Cards ({{xmult|2}}<br>{{hl|green|1 in 4}} chance to destroy card Glass Card.png)
Steel Cards ({{xmult|1.5}} while this card stays in hand Steel Card.png)
Stone Cards ()
Gold Cards ({{money|3}} if this card is held in hand at end of round Gold Card.png)
Lucky Cards ({{hl|green|1 in 5}} chance for {{mult|+20}}<br>{{hl|green|1 in 15}} chance to win {{money|20}} Lucky Card.png)
|
|---|
| Seals |
 Gold Seal (Earn {{money|3}} when this card is played and scores Gold Seal.png)
 Red Seal (Retrigger this card {{hl|orange|1}} time Red Seal.png)
 Blue Seal (Creates the {{Planet|}} card for final played [[Poker Hands|{{hl|orange|poker hand}}]] of round if {{hl|orange|held}} in hand<br>{{room}} Blue Seal.png)
 Purple Seal (Creates a {{Tarot|}} card when {{hl|orange|discarded}}<br>{{room}} Purple Seal.png)
|
|---|
| Editions |
Base (No extra effects Joker (Base).png)
Foil ({{chips|+50}} Joker (Foil).png)
Holographic ({{mult|+10}} Joker (Holographic).png)
Polychrome ({{xmult|1.5}} Joker (Polychrome).png)
Negative ({{hl|edition|+1}} Joker or Consumable slot Joker (Negative).png)
|
|---|
| Stickers |
|
|---|