Polychrome is an edition card modifier that gives X1.5 Mult when on a playing card or Joker. Polychrome playing cards give X1.5 Mult when played or retriggered, and Polychrome Jokers give X1.5 Mult when Jokers are calculated, (after playing cards are scored.)
Polychrome adds +$5 to the buy price of jokers and playing cards (with
Illusion ({{hl|orange|Playing cards}} in shop may have an [[Card Modifiers#Enhancements|{{hl|sblue|Enhancement}}]], [[Card Modifiers#Edition|{{hl|edition|Edition}}]], and/or a [[Card Modifiers#Seal|{{hl|orange|Seal}}]] Buy a total of 20 Playing cards from the shop Upgraded Illusion.png)).
Acquisition
- By default, Jokers in the shop or generated by
Judgement (Creates a random [[Jokers|{{hl|orange|Joker}}]] card<br>{{room}} Available from start. Tarot Judgement.png) have a 0.3% chance to be Polychrome. This becomes 0.9% with
Hone ({{hl|edition|Foil}}, {{hl|edition|Holographic}}, and {{hl|edition|Polychrome}} cards appear {{hl|orange|2X}} more often Base Hone.png) and 2.1% with
Glow Up ({{hl|edition|Foil}}, {{hl|edition|Holographic}}, and {{hl|edition|Polychrome}} cards appear {{hl|orange|4X}} more often Have at least 5 Joker cards with Foil, Holographic, or Polychrome (or Negative) effect Upgraded Glow Up.png).
- Standard Packs can generate Polychrome playing cards, with a 1.2% chance by default, 2.4% with Hone, and 4.8% with Glow Up.
Illusion ({{hl|orange|Playing cards}} in shop may have an [[Card Modifiers#Enhancements|{{hl|sblue|Enhancement}}]], [[Card Modifiers#Edition|{{hl|edition|Edition}}]], and/or a [[Card Modifiers#Seal|{{hl|orange|Seal}}]] Buy a total of 20 Playing cards from the shop Upgraded Illusion.png) can generate Polychrome playing cards, but is not affected by Hone or Glow Up.
Aura (Add [[Foil|{{hl|edition|Foil}}]], [[Holographic|{{hl|edition|Holographic}}]], or [[Polychrome|{{hl|edition|Polychrome}}]] effect to {{hl|orange|1}} selected card in hand Available from start. Spectral Aura.png) has a 15% chance to add Polychrome to a selected playing card.
The Wheel of Fortune ({{hl|green|1 in 4}} chance to add [[Foil|{{hl|edition|Foil}}]], [[Holographic|{{hl|edition|Holographic}}]], or [[Polychrome|{{hl|edition|Polychrome}}]] edition to a random [[Jokers|{{hl|orange|Joker}}]] Available from start. Tarot The Wheel of Fortune.png) has a 15% chance to add Polychrome to a random Joker if it activates.
Hex (Add [[Card Modifiers#Editions|{{hl|edition|Polychrome}}]] to a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers Available from start. Spectral Hex.png) applies Polychrome to a random Joker and destroys all other non-
Eternal () Jokers. If only 1 Joker is owned, Hex is guaranteed to apply Polychrome to that specific Joker.
- The
Polychrome Tag ( Discover the {{edition|Polychrome}} edition Polychrome tag.png) applies Polychrome to the next base edition joker in the shop and makes it free.
Death (Select {{hl|orange|2}} cards, convert the {{hl|orange|left}} card into the {{hl|orange|right}} card<br>{{hl|gray|(Drag to rearrange)}} Available from start. Tarot Death.png),
Cryptid (Create {{hl|orange|2}} copies of {{hl|orange|1}} selected card in your hand Available from start. Spectral Cryptid.png), and
DNA (If {{hl|orange|first hand}} of round has only {{hl|orange|1}} card, add a permanent copy to deck and draw it to {{hl|orange|hand}} Rare Effect On Played DNA.png) can duplicate Polychrome playing cards.
Ankh (Create a copy of a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers <br> {{hl|gray|(Removes {{hl|edition|Negative}} from copy)}} Available from start. Spectral Ankh.png) and
Invisible Joker (After {{hl|orange|2}} rounds, sell this card to {{hl|orange|Duplicate}} a random Joker <br> {{currently|{{hl|orange|0}}/2}} <br> {{hl|gray|(Removes [[Negative|{{hl|edition|Negative}}]] from copy)}} Win a run without ever having more than {{hl|orange|4 Jokers}} Rare Effect N/A (Passive) Invisible Joker.png) are able to duplicate Polychrome Jokers.
Synergies
.png)
Red Seals (Retrigger this card {{hl|orange|1}} time Red Seal.png) retrigger playing cards 1 additional time, which gives X2.25 Mult if that card is polychrome.
Hanging Chad (Retrigger {{hl|orange|first}} played card used in scoring {{hl|orange|2}} additional times Beat a Boss Blind with a {{ph|High Card}} Common Retrigger On Scored Hanging Chad.png) can give X3.375 Mult if your first scored card is Polychrome. While Hanging Chad is best utilized early game when Polychrome cards in your deck are limited, it can still be viable well into endless.
Sock and Buskin (Retrigger all played {{hl|orange|face}} cards Play a total of {{hl|orange|300}} face cards Uncommon Retrigger On Scored Sock and Buskin.png),
Dusk (Retrigger all played cards in {{hl|orange|final hand}} of the round Uncommon Retrigger On Scored Dusk.png),
Hack (Retrigger each played {{hl|orange|2}}, {{hl|orange|3}}, {{hl|orange|4}}, or {{hl|orange|5}} Uncommon Retrigger On Scored Hack.png), and
Seltzer (Retrigger all cards played for the next {{hl|orange|10}} hands Uncommon Retrigger On Scored Seltzer.png) can retrigger your played Polychrome cards, essentially doubling Polychrome's effect. While all of these are viable,
Sock and Buskin (Retrigger all played {{hl|orange|face}} cards Play a total of {{hl|orange|300}} face cards Uncommon Retrigger On Scored Sock and Buskin.png) and
Hack (Retrigger each played {{hl|orange|2}}, {{hl|orange|3}}, {{hl|orange|4}}, or {{hl|orange|5}} Uncommon Retrigger On Scored Hack.png) are the best as they can be utilized multiple times per round and are not consumed.
- Jokers with exponential scaling potential such as
Triboulet (Played Kings and Queens each give {{xmult|2}} when scored Find this [[Jokers|Joker]] from the [[Spectral Cards|{{hl|sblue|Soul}}]] card. Legendary Multiplicative Mult On Scored Triboulet.png) and
The Idol (Each played [[Card Ranks|{{hl|orange|[rank]}}]] of [[Card Suits|{{hl|orange|[suit]}}]] gives {{xmult|2}} when scored<br><small>Card changes every round</small> In one hand, earn at least {{hl|orange|1,000,000}} chips Uncommon Multiplicative Mult On Scored The Idol.png) are both ideal Jokers to pair with Polychrome cards, providing a significant amount of extra xMult, especially when retriggered.
Photograph (First played {{hl|orange|face}} card gives {{xmult|2}} when scored Common Multiplicative Mult On Scored Photograph.png) is great if you have Polychrome face cards, or have
Pareidolia (All cards are considered {{hl|orange|face}} cards Uncommon Effect N/A (Passive) Pareidolia.png) to trigger its effect on a non-face Polychrome card.
Invisible Joker (After {{hl|orange|2}} rounds, sell this card to {{hl|orange|Duplicate}} a random Joker <br> {{currently|{{hl|orange|0}}/2}} <br> {{hl|gray|(Removes [[Negative|{{hl|edition|Negative}}]] from copy)}} Win a run without ever having more than {{hl|orange|4 Jokers}} Rare Effect N/A (Passive) Invisible Joker.png) can copy a Polychrome Joker, the new Joker will keep the Polychrome edition.
Ectoplasm (Add [[Card Modifiers#Editions|{{hl|edition|Negative}}]] to a random {{hl|orange|Joker,}} {{hl|red|-1}} hand size Available from start. Spectral Ectoplasm.png) allows for an extra Joker to be utilized, and its -1 hand size is not much of a downside if your deck is comprised multiple copies of 1 card. Because Polychrome cards only activate when scored, there is no need to have a large hand size.
Ankh (Create a copy of a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers <br> {{hl|gray|(Removes {{hl|edition|Negative}} from copy)}} Available from start. Spectral Ankh.png) can copy a Polychrome Joker. If that Joker is 
Eternal (), then multiple copies of a Polychrome Joker can be made with Ankh.
Usage notes
- Polychrome Jokers score at the same time as other Jokers in your Joker slots, including jokers such as
Even Steven (Played cards with [[Card Ranks|{{hl|orange|even}}]] rank give {{Mult|+4}} when scored <br> {{hl|gray|(10, 8, 6, 4, 2)}} Common Additive Mult On Scored Even Steven.png), who trigger when a card is scored. It's best to move your Polychrome Jokers to the right of any additive Mult Jokers.
- If Polychrome is on a card that gives additive Mult, the additive Mult will be added first, then the Polychrome will multiply the result by X1.5 Mult. (E.g,
Joker ({{Mult|+4}} Common Additive Mult Independent Joker.png) would give +4 Mult, then give X1.5 Mult)
Update History
- This information has been manually compiled. Some updates may not be included yet.
In other languages
| Language | Name |
|---|
| Internal | e_polychrome |
| Chinese (Simplified) | 多彩 |
| Chinese (Traditional) | 彩色 |
| Dutch | Polychroom |
| French | Polychrome |
| German | Polychrom |
| Indonesian | Polychrome |
| Italian | Policroma |
| Japanese | ポリクローム |
| Korean | 폴리크롬 |
| Polish | Polichromowana |
| Portuguese (Brazilian) | Policromático |
| Russian | Полихромный |
| Spanish (Spain) | Polícroma |
| Spanish (Latin America) | Polícroma |
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| Enhanced Cards |
Bonus Cards ({{hl|blue|+30}} extra chips Bonus Card.png)
Mult Cards ({{mult|+4}} Mult Card.png)
Wild Cards (Can be used as any suit Wild Card.png)
Glass Cards ({{xmult|2}}<br>{{hl|green|1 in 4}} chance to destroy card Glass Card.png)
Steel Cards ({{xmult|1.5}} while this card stays in hand Steel Card.png)
Stone Cards ({{chips|+50}}<br>no rank or suit Stone Card.png)
Gold Cards ({{money|3}} if this card is held in hand at end of round Gold Card.png)
Lucky Cards ({{hl|green|1 in 5}} chance for {{mult|+20}}<br>{{hl|green|1 in 15}} chance to win {{money|20}} Lucky Card.png)
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| Seals |
 Gold Seal (Earn {{money|3}} when this card is played and scores Gold Seal.png)
 Red Seal (Retrigger this card {{hl|orange|1}} time Red Seal.png)
 Blue Seal (Creates the {{Planet|}} card for final played [[Poker Hands|{{hl|orange|poker hand}}]] of round if {{hl|orange|held}} in hand<br>{{room}} Blue Seal.png)
 Purple Seal (Creates a {{Tarot|}} card when {{hl|orange|discarded}}<br>{{room}} Purple Seal.png)
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| Editions |
Base (No extra effects Joker (Base).png)
Foil ({{chips|+50}} Joker (Foil).png)
Holographic ({{mult|+10}} Joker (Holographic).png)
Polychrome ()
Negative ({{hl|edition|+1}} Joker or Consumable slot Joker (Negative).png)
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| Stickers |
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