Lucky Card
1 in 5 chance for
+20 Mult1 in 15 chance to win
$20
Lucky Cards are Enhanced cards that have a chance to give the following effects when scored:
- A 1 in 5 chance to give +20 Mult
- A 1 in 15 chance to give $20
Both effects are rolled separately, and both can trigger on the same turn. Lucky Cards can be a good source of income throughout an entire run, but this is unlikely to happen in the early game. They're far more likely to give +20 Mult, which can be more than enough in the early game. Lucky Cards can be acquired in several ways, including:
The Magician (Enhances {{hl|orange|2}} selected cards to [[Card Modifiers|{{hl|orange|Lucky Cards}}]] Available from start. Tarot The Magician.png) adds the Lucky enhancement to 2 selected cards.
Incantation (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|4}} random [[Card_Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Number cards|{{hl|orange|numbered cards}}]] to your hand Available from start. Spectral Incantation.png),
Familiar (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|3}} random [[Card Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Face cards|{{hl|orange|face cards}}]] to your hand Available from start. Spectral Familiar.png), and
Grim (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|2}} random [[Card Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Aces|{{hl|orange|Aces}}]] to your hand Available from start. Spectral Grim.png) can add Lucky
Number,
Face, and
Ace cards, respectively.
- Standard Packs can contain Lucky Cards.
Illusion ({{hl|orange|Playing cards}} in shop may have an [[Card Modifiers#Enhancements|{{hl|sblue|Enhancement}}]], [[Card Modifiers#Edition|{{hl|edition|Edition}}]], and/or a [[Card Modifiers#Seal|{{hl|orange|Seal}}]] Buy a total of 20 Playing cards from the shop Upgraded Illusion.png) allows Lucky Cards to appear in The Shop.
Synergies
Seals

Gold Seals (Earn {{money|3}} when this card is played and scores Gold Seal.png) combined with Lucky Cards give $4 on average when scored.

Red Seals (Retrigger this card {{hl|orange|1}} time Red Seal.png) double the opportunities for the Lucky Card to trigger.
Lucky Cat (This Joker gains {{xmult|0.25}} every time a [[Lucky Cards|{{hl|orange|Lucky}}]] card {{hl|green|successfully}} triggers <br> {{Currently|{{xmult|1}}}} Uncommon Multiplicative Mult Mixed Lucky Cat.png) is the best Joker to utilize when using Lucky Cards, as it can scale incredibly fast with the right setup. Because it can be scaled relatively easily and consistently, it is possible to get over X1000 Mult on a single Lucky Cat[1].
Oops! All 6s (Doubles all [[listed probabilities|{{hl|orange|listed}} {{hl|green|probabilities}}]] <br> {{hl|grey|(ex: {{hl|green|1 in 3}} -> {{hl|green|2 in 3}})}} In one hand, earn at least {{hl|orange|10,000}} chips Uncommon Effect N/A (Passive) Oops!_All_6s.png) makes all probabilities twice as likely, which can be massively beneficial with Lucky Cards. While the +20 Mult becomes less important in higher antes, reliably hitting the $20 can make Oops! All 6s your main source of income. In addition, this Joker also makes Lucky Cat scale twice as fast on average, massively increasing score.
Hanging Chad (Retrigger {{hl|orange|first}} played card used in scoring {{hl|orange|2}} additional times Beat a Boss Blind with a {{ph|High Card}} Common Retrigger On Scored Hanging Chad.png) retriggers the first played card twice, which can benefit Lucky Cards for more chances on hitting either the +20 Mult or $20.
Seltzer (Retrigger all cards played for the next {{hl|orange|10}} hands Uncommon Retrigger On Scored Seltzer.png),
Sock and Buskin (Retrigger all played {{hl|orange|face}} cards Play a total of {{hl|orange|300}} face cards Uncommon Retrigger On Scored Sock and Buskin.png),
Hack (Retrigger each played {{hl|orange|2}}, {{hl|orange|3}}, {{hl|orange|4}}, or {{hl|orange|5}} Uncommon Retrigger On Scored Hack.png), and
Dusk (Retrigger all played cards in {{hl|orange|final hand}} of the round Uncommon Retrigger On Scored Dusk.png) can all double the amount of Lucky Card triggers when a hand is played, which is the best way to increase the odds of getting +20 Mult or $20.
Usage notes
- On average, Lucky Cards give +4 Mult and $1 when scored.
- If
Oops! All 6s (Doubles all [[listed probabilities|{{hl|orange|listed}} {{hl|green|probabilities}}]] <br> {{hl|grey|(ex: {{hl|green|1 in 3}} -> {{hl|green|2 in 3}})}} In one hand, earn at least {{hl|orange|10,000}} chips Uncommon Effect N/A (Passive) Oops!_All_6s.png) is owned, scored Lucky Cards give +8 Mult and $3 on average.
Trivia
- If the Lucky Card also has a

Gold Seal (Earn {{money|3}} when this card is played and scores Gold Seal.png) and hits the chance for money, the pop-up shows the combined amount of $23.
In other languages
| Language | Name | Notes |
|---|
| Chinese (Simplified) | 幸运牌 | |
| Chinese (Traditional) | 幸運牌 | |
| Dutch | Bofkaart | 'Boffen' is a verb that translates to 'being lucky'. The only indirect translation of the enhancement, though not immediately clear why. |
| French | Carte Chance | |
| German | Glückskarte | |
| Indonesian | Lucky Card | |
| Italian | Carta fortunata | |
| Japanese | ラッキーカード | |
| Korean | 럭키 카드 | |
| Polish | Karta Szczęścia | |
| Portuguese (Brazilian) | Carta da Sorte | |
| Russian | Счастливая карта | |
| Spanish (Spain) | Carta de la suerte | |
| Spanish (Latin America) | Carta de la suerte | |
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| Enhanced Cards |
Bonus Cards ({{hl|blue|+30}} extra chips Bonus Card.png)
Mult Cards ({{mult|+4}} Mult Card.png)
Wild Cards (Can be used as any suit Wild Card.png)
Glass Cards ({{xmult|2}}<br>{{hl|green|1 in 4}} chance to destroy card Glass Card.png)
Steel Cards ({{xmult|1.5}} while this card stays in hand Steel Card.png)
Stone Cards ({{chips|+50}}<br>no rank or suit Stone Card.png)
Gold Cards ({{money|3}} if this card is held in hand at end of round Gold Card.png)
Lucky Cards ()
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| Seals |
 Gold Seal (Earn {{money|3}} when this card is played and scores Gold Seal.png)
 Red Seal (Retrigger this card {{hl|orange|1}} time Red Seal.png)
 Blue Seal (Creates the {{Planet|}} card for final played [[Poker Hands|{{hl|orange|poker hand}}]] of round if {{hl|orange|held}} in hand<br>{{room}} Blue Seal.png)
 Purple Seal (Creates a {{Tarot|}} card when {{hl|orange|discarded}}<br>{{room}} Purple Seal.png)
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| Editions |
Base (No extra effects Joker (Base).png)
Foil ({{chips|+50}} Joker (Foil).png)
Holographic ({{mult|+10}} Joker (Holographic).png)
Polychrome ({{xmult|1.5}} Joker (Polychrome).png)
Negative ({{hl|edition|+1}} Joker or Consumable slot Joker (Negative).png)
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| Stickers |
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