Ghost Deck
Spectral cards may appear in the shop, start with a
Hex (Add [[Card Modifiers#Editions|{{hl|edition|Polychrome}}]] to a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers Available from start. Spectral Hex.png) card
Win a run with the
Yellow Deck ( Start with extra {{Money|10}} Discover at least {{hl|orange|50}} items from your [[Collection|collection]] Yellow Deck.png) on
any difficulty
The Ghost Deck is an unlockable deck where you start with a
Hex (Add [[Card Modifiers#Editions|{{hl|edition|Polychrome}}]] to a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers Available from start. Spectral Hex.png) spectral card in your consumables, and Spectral Cards may appear in The Shop. This deck is unlocked by winning a run with the
Yellow Deck ( Start with extra {{Money|10}} Discover at least {{hl|orange|50}} items from your [[Collection|collection]] Yellow Deck.png) on any stake.
Starting Contents
It contains the 52 cards of a normal deck: four suits, each with 13 cards (2 to 10, Jack, Queen, King and Ace).
You also start with a
Hex (Add [[Card Modifiers#Editions|{{hl|edition|Polychrome}}]] to a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers Available from start. Spectral Hex.png) Spectral Card.
The Shop
Spectral Cards can appear in the Shop when using this deck with a weight of 2, or about 6.67% for each slot in the Shop.
There is no way to increase this weight, and buying Vouchers like
Tarot Merchant ({{Tarot|}} cards appear {{hl|orange|2X}} more frequently in the shop Base Tarot Merchant.png)/
Planet Merchant ({{Planet|}} cards appear {{hl|orange|2X}} more frequently in the shop Base Planet Merchant.png) increases the total weight, lowering the chance of Spectral Cards. To increase the chance of seeing Spectral Cards, get more slots in the Shop using
Overstock ({{hl|orange|+1}} card slot available in shop Base Overstock.png)/
Overstock Plus ({{hl|orange|+1}} card slot available in shop Spend a total of {{Money|2500}} at the shop Upgraded Overstock Plus.png) vouchers, or make rerolls cheaper using
Chaos the Clown ({{hl|orange|1}} free {{hl|green|Reroll}} per shop Common Effect N/A (Passive) Chaos_the_Clown.png) or
Reroll Surplus (Rerolls cost {{Money|2}} less Base Reroll Surplus.png)/
Reroll Glut (Rerolls cost an additional {{Money|2}} less Reroll the shop a total of 100 times Upgraded Reroll Glut.png) vouchers for example.
All spectral Cards have the same chance of appearing in the shop, except for
The Soul (Creates a [[Legendary Jokers|{{hl|purple|Legendary}}]] Joker <br> {{room}} Available from start. Spectral The Soul.png) and
Black Hole (Upgrade every [[Poker Hands|{{hl|purple|poker hand}}]] by {{hl|orange|1}} level Available from start. Spectral Black Hole.png), as they can only be found in Booster Packs.
Synergies
Starting a run with the Ghost Deck gives you the
Hex (Add [[Card Modifiers#Editions|{{hl|edition|Polychrome}}]] to a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers Available from start. Spectral Hex.png) card, which adds
Polychrome ({{xmult|1.5}} Joker (Polychrome).png) (X1.5 Mult) to one random Joker, at the cost of destroying all others. To avoid accidentally destroying a valuable Joker (especially in the early game, when money is always a major constraint), it's best to use the Hex card as soon as a good Joker is found. This Joker should preferably be a Joker which you are likely to keep into late into the game, such as a scaling Joker like
Spare Trousers (This Joker gains {{Mult|+2}} if played hand contains a [[Poker Hands|{{hl|orange|Two Pair}}]] <br> {{currently|{{mult|+0}}}} Uncommon Additive Mult Mixed Spare Trousers.png) or a powerful Joker such as
Stuntman ({{Chips|+250}},<br>{{hl|orange|-2}} hand size Earn at least 100 million (100,000,000) Chips in a single hand. Rare Chips Independent Stuntman.png). As such, the first Joker obtained is of high importance, and it is worth considering restarting a run if no good candidates appear in the first couple of shops.
Alternatively, the
Hex (Add [[Card Modifiers#Editions|{{hl|edition|Polychrome}}]] to a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers Available from start. Spectral Hex.png) card may be sold for $2, providing a small cash infuse. Although significantly lower than the
Yellow Deck ( Start with extra {{Money|10}} Discover at least {{hl|orange|50}} items from your [[Collection|collection]] Yellow Deck.png)'s $10 bonus, this may allow the player to purchase an early Spectral Cards. If this option is taken, deck-modifying Spectral Cards should be prioritized.
Ouija (Converts all cards in hand to a single random [[Card Ranks|{{hl|orange|rank}}]]<br>{{hl|red|-1}} hand size Available from start. Spectral Ouija.png) and
Grim (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|2}} random [[Card Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Aces|{{hl|orange|Aces}}]] to your hand Available from start. Spectral Grim.png) in particular can be seen as more valuable than the starting Hex, as Polychrome's X1.5 Mult loses some of its significance after the mid-game, while these cards can set the player up for consistent Four/Five of a Kind hands in the late game.
This deck is unique in that it can purchase the
Deja Vu (Add a [[Red Seal|{{hl|red|Red Seal}}]] to {{hl|orange|1}} selected card in your hand Available from start. Spectral Deja Vu.png) card from the shop, which grants a 
Red Seal (Retrigger this card {{hl|orange|1}} time Red Seal.png) to a chosen card. Unlike seeing it in Spectral packs, having the Deja Vu in the consumable slot means that it can be saved to go onto any card in your deck. This can make certain strategies far more reliable. Most notably, getting a Red Seal King with the
Baron (Each {{hl|orange|King}} held in hand gives {{xmult|1.5}} Rare Multiplicative Mult On Held Baron.png) Joker is many times easier on the Ghost deck than with any other deck. You can then use the
Aura (Add [[Foil|{{hl|edition|Foil}}]], [[Holographic|{{hl|edition|Holographic}}]], or [[Polychrome|{{hl|edition|Polychrome}}]] effect to {{hl|orange|1}} selected card in hand Available from start. Spectral Aura.png) card to make this Red Seal card even stronger, and then use the
Cryptid (Create {{hl|orange|2}} copies of {{hl|orange|1}} selected card in your hand Available from start. Spectral Cryptid.png) card to make 2 copies of the Red Seal card, allowing the entire deck to be built around this one card.
It can also purchase the
Cryptid (Create {{hl|orange|2}} copies of {{hl|orange|1}} selected card in your hand Available from start. Spectral Cryptid.png) card directly from the shop, which can be duplicated with
Perkeo (Creates a [[Negative|{{hl|edition|Negative}}]] copy of {{hl|orange|1}} random [[Consumables|{{hl|orange|consumable}}]] card in your possession at the end of the [[The Shop|{{hl|orange|shop}}]] Find this [[Jokers|Joker]] from the [[Spectral Cards|{{hl|sblue|Soul}}]] card. Legendary Effect N/A (Passive) Perkeo.png). Combined with
Baron (Each {{hl|orange|King}} held in hand gives {{xmult|1.5}} Rare Multiplicative Mult On Held Baron.png) and
Mime (Retrigger all card {{hl|orange|held in hand}} abilities Uncommon Retrigger On Held Mime.png), this creates an Endless build that can reach naneinf. On any other deck, one would need to use
Sixth Sense (If {{hl|orange|first hand}} of round is a single {{hl|orange|6}}, destroy it and create a [[Spectral Cards|{{hl|sblue|Spectral}}]] card <br> {{room}} Uncommon Effect N/A (Passive) Sixth_Sense.png) or
Séance (If [[Poker Hands|{{hl|orange|poker hand}}]] is a {{ph|Straight Flush}}, create a random [[Spectral_Cards|{{hl|sblue|Spectral}}]] card <br> {{room}} Uncommon Effect Independent Séance.png) to obtain a Cryptid in the consumable slot. This strategy makes the Ghost deck one of the most reliable decks for getting far in Endless mode, though this build does require more Cryptids than the
Plasma Deck ( Balance [[Chips|{{hl|blue|Chips}}]] and [[Mult|{{hl|red|Mult}}]] when calculating score for played hand <br> {{hl|red|X2}} base Blind size Win a run with any [[Decks|deck]] on the {{Stake|Blue}} difficulty or harder Plasma Deck.png).
Playing on
Black Stake and above allows Joker to have 
Eternal () stickers. Since a Joker with an Eternal sticker can never be destroyed, using
Ankh (Create a copy of a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers <br> {{hl|gray|(Removes {{hl|edition|Negative}} from copy)}} Available from start. Spectral Ankh.png) to copy your strongest Joker if it's an Eternal can provide immense value or using
Hex (Add [[Card Modifiers#Editions|{{hl|edition|Polychrome}}]] to a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers Available from start. Spectral Hex.png) to add
Polychrome ({{xmult|1.5}} Joker (Polychrome).png) to any Jokers if they are Eternal. In general Ankh and Hex are significantly better on
Black Stake and above.
Spectral cards typically provide "high risk, high reward" effects that can drastically change the player's circumstances mid-run. Therefore, to take full advantage of the Ghost Deck's ability, it is best to avoid extreme specialization early in the run. However, later into the run, using the
Deja Vu (Add a [[Red Seal|{{hl|red|Red Seal}}]] to {{hl|orange|1}} selected card in your hand Available from start. Spectral Deja Vu.png),
Cryptid (Create {{hl|orange|2}} copies of {{hl|orange|1}} selected card in your hand Available from start. Spectral Cryptid.png) and
Aura (Add [[Foil|{{hl|edition|Foil}}]], [[Holographic|{{hl|edition|Holographic}}]], or [[Polychrome|{{hl|edition|Polychrome}}]] effect to {{hl|orange|1}} selected card in hand Available from start. Spectral Aura.png) cards can allow entire strategies be build around a single, powerful card.
Hologram (This Joker gains {{xmult|0.25}} every time a {{hl|orange|playing card}} is added to your deck <br> {{Currently|{{xmult|1}}}} Uncommon Multiplicative Mult Independent Hologram.gif) works exceptionally well on Ghost deck since
Incantation (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|4}} random [[Card_Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Number cards|{{hl|orange|numbered cards}}]] to your hand Available from start. Spectral Incantation.png),
Familiar (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|3}} random [[Card Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Face cards|{{hl|orange|face cards}}]] to your hand Available from start. Spectral Familiar.png),
Grim (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|2}} random [[Card Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Aces|{{hl|orange|Aces}}]] to your hand Available from start. Spectral Grim.png) and
Cryptid (Create {{hl|orange|2}} copies of {{hl|orange|1}} selected card in your hand Available from start. Spectral Cryptid.png) can be used to grow your Hologram very fast.
Perkeo (Creates a [[Negative|{{hl|edition|Negative}}]] copy of {{hl|orange|1}} random [[Consumables|{{hl|orange|consumable}}]] card in your possession at the end of the [[The Shop|{{hl|orange|shop}}]] Find this [[Jokers|Joker]] from the [[Spectral Cards|{{hl|sblue|Soul}}]] card. Legendary Effect N/A (Passive) Perkeo.png) allows for the creation of essentially infinite copies of a Spectral Card, potentially completely breaking the game.
In other languages
| Language | Name |
|---|
| Internal | b_ghost |
| Chinese (Simplified) | 幽灵牌组 |
| Chinese (Traditional) | 幽靈牌組 |
| Dutch | Spokenkaartspel |
| French | Jeu fantôme |
| German | Geisterdeck |
| Indonesian | Ghost Deck |
| Italian | Mazzo fantasma |
| Japanese | ゴーストデッキ |
| Korean | 고스트 덱 |
| Polish | Talia Ducha |
| Portuguese (Brazilian) | Baralho Fantasma |
| Russian | Призрачная колода |
| Spanish (Spain) | Baraja fantasma |
| Spanish (Latin America) | Baraja fantasma |
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| Standard Decks |
Red Deck ( {{hl|red|+1}} discard every round Unlocked from start Red Deck.png)
Blue Deck ( {{hl|blue|+1}} hand every round Discover at least {{hl|orange|20}} items from your [[collection]] Blue Deck.png)
Yellow Deck ( Start with extra {{Money|10}} Discover at least {{hl|orange|50}} items from your [[Collection|collection]] Yellow Deck.png)
Green Deck ( At end of each Round: <br> {{Money|2}} per remaining {{hl|blue|Hand}} <br> {{Money|1}} per remaining {{hl|red|Discard}} <br> Earn no {{hl|orange|Interest}} Discover at least {{hl|orange|75}} items from your [[collection]] Green Deck.png)
Black Deck ( {{hl|orange|+1}} Joker slot <br> {{hl|blue|-1}} hand every round Discover at least {{hl|orange|100}} items from your [[collection]] Black Deck.png)
Magic Deck ( Start run with the {{V|Crystal Ball|class=hl-purple}} voucher and {{hl|orange|2}} copies of {{tarot|The Fool}} Win a run with the {{D|Red}} on [[Stakes|any difficulty]] Magic Deck.png)
Nebula Deck ( Start run with the {{V|Telescope|class=hl-cyan}} voucher <br> {{hl|red|-1}} consumable slot Win a run with the {{D|Blue}} on [[Stakes|any difficulty]] Nebula Deck.png)
Ghost Deck ()
Abandoned Deck ( Start run with no {{F|}}[[Card Ranks#Face cards|{{hl|orange|Face Cards}}]] in your deck Win a run with the {{D|Green}} on [[Stakes|any difficulty]] Abandoned Deck.png)
Checkered Deck ( Start run with {{hl|orange|26}} {{suit|Spades}} and {{hl|orange|26}} {{suit|Hearts}} in deck Win a run with the {{D|Black}} on any difficulty Checkered Deck.png)
Zodiac Deck ( Start run with {{V|Tarot Merchant|class=hl-purple}}, {{V|Planet Merchant|class=hl-cyan}}, and {{V|Overstock|class=hl-orange}} Win a run with any [[Decks|deck]] on the {{Stake|Red}} difficulty or harder Zodiac Deck.png)
Painted Deck ( {{hl|orange|+2}} hand size, <br> {{hl|red|-1}} Joker slot Win a run with any [[Decks|deck]] on the {{Stake|Green}} difficulty or harder Painted Deck.png)
Anaglyph Deck ( After defeating each [[Blinds|{{hl|orange|Boss Blind}}]], gain a [[File:Double tag.png|24px]] [[Tags|{{hl|orange|Double Tag}}]] Win a run with any [[Decks|deck]] on the {{Stake|Black}} difficulty or harder Anaglyph Deck.png)
Plasma Deck ( Balance [[Chips|{{hl|blue|Chips}}]] and [[Mult|{{hl|red|Mult}}]] when calculating score for played hand <br> {{hl|red|X2}} base Blind size Win a run with any [[Decks|deck]] on the {{Stake|Blue}} difficulty or harder Plasma Deck.png)
Erratic Deck ( All [[Card Ranks|{{hl|orange|Ranks}}]] and [[Suits|{{hl|orange|Suits}}]] in deck are randomized Win a run with any [[Decks|deck]] on the {{Stake|Orange}} difficulty or harder Erratic Deck.png)
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| Challenge Decks |
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