Typecast
When ante 4 boss is defeated:
- all Jokers become eternal
- set Joker slots to 0
Typecast is a Challenge Deck. After Ante 4's boss is defeated, all Jokers in the player's hand will become 
Eternal (), and Joker slots will be reduced to 0, preventing additional Jokers from being purchased, even if
Negative ({{hl|edition|+1}} Joker or Consumable slot Joker (Negative).png).
Jokers that self-destruct like
Gros Michel ({{mult|+15}}<br>{{hl|green|1 in 6}} chance this is destroyed at the end of round. Common Additive Mult Independent Gros Michel.png) or activate on sell like
Luchador (Sell this card to disable the current [[Blinds|{{hl|orange|Boss Blind}}]] Uncommon Effect N/A (Passive) Luchador.png) (which cannot have 
Eternal () stickers) will not be made 
Eternal () after Ante 4. Note that destroying or selling these Jokers will not free up a slot for another Joker, since the slots are set to 0. For a list of jokers that cannot become Eternal see Stickers#Eternal Sticker.
Starting Contents
The starting deck contains the standard 52 cards.
Synergies
- Scaling Jokers are very useful additions to your lineup, giving you another avenue to gain strength past Ante 4 outside of card enhancements and planet cards. These are Jokers like
Square Joker (This Joker gains {{Chips|+4}} if played hand has exactly {{hl|orange|4}} cards <br> {{Currently|{{Chips|0}}}} Common Chips Mixed Square_Joker.png),
Spare Trousers (This Joker gains {{Mult|+2}} if played hand contains a [[Poker Hands|{{hl|orange|Two Pair}}]] <br> {{currently|{{mult|+0}}}} Uncommon Additive Mult Mixed Spare Trousers.png),
Red Card (This Joker gains {{Mult|+3}} when any [[Booster Packs|{{hl|orange|Booster Pack}}]] is skipped <br> {{Currently|{{mult|+0}}}} Common Additive Mult Independent Red_Card.png),
Constellation (This Joker gains {{xmult|0.1}} every time a [[Planet_Cards|{{hl|cyan|Planet}}]] card is used <br> {{currently|{{xmult|1}}}} Uncommon Multiplicative Mult Independent Constellation.png), etc.
Madness (When {{hl|orange|Small Blind}} or {{hl|orange|Big Blind}} is selected, gain {{xmult|0.5}} and {{hl|orange|destroy}} a random Joker <br> {{Currently|{{xmult|1}}}} Uncommon Multiplicative Mult Independent Madness.png) in particular is very strong in this challenge due to the forced 
Eternal ().
- After your Jokers become

Eternal (),
Hex (Add [[Card Modifiers#Editions|{{hl|edition|Polychrome}}]] to a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers Available from start. Spectral Hex.png) has no downsides to its use.
Anti-Synergies
Joker Stencil ({{xmult|1}} for each empty [[Jokers|{{hl|orange|Joker}}]] slot <br> <small>Joker Stencil included</small> <br> {{Currently|{{xmult|1|}}}} Uncommon Multiplicative Mult Independent Joker Stencil.png) will no longer function after Ante 4 due to the reduced Joker slots.
Invisible Joker (After {{hl|orange|2}} rounds, sell this card to {{hl|orange|Duplicate}} a random Joker <br> {{currently|{{hl|orange|0}}/2}} <br> {{hl|gray|(Removes [[Negative|{{hl|edition|Negative}}]] from copy)}} Win a run without ever having more than {{hl|orange|4 Jokers}} Rare Effect N/A (Passive) Invisible Joker.png) can be sold after Ante 4, but it will display "No room!" and cannot replicate any Joker.
Gros Michel ({{mult|+15}}<br>{{hl|green|1 in 6}} chance this is destroyed at the end of round. Common Additive Mult Independent Gros Michel.png) and
Cavendish ({{xmult|3}} <br> {{hl|green|1 in 1000}} chance this card is destroyed at the end of round Common Multiplicative Mult Independent Cavendish.png) can both still go extinct after Ante 4, which can lose the run if they were a significant part of scoring.
Ectoplasm (Add [[Card Modifiers#Editions|{{hl|edition|Negative}}]] to a random {{hl|orange|Joker,}} {{hl|red|-1}} hand size Available from start. Spectral Ectoplasm.png) will become useless after Ante 4, as it can only reduce hand size with no upside.
Ankh (Create a copy of a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers <br> {{hl|gray|(Removes {{hl|edition|Negative}} from copy)}} Available from start. Spectral Ankh.png) does not work if all Joker slots are full of Eternal jokers, making it useless after Ante 4.
Trivia
- Along with
Non-Perishable ( ), this is one of the two possible decks where you can have 
Eternal () Legendary Jokers.
- "Typecast" (or "typecasting") usually refers to the act of giving a performer the same roles repeatedly due to the factors out of their control such as their height, ethnicity, or gender. This fits in with the theme of this challenge deck, as after Ante 4, all the Jokers the player currently has will become Eternal, defining their build for the rest of the run.
In other languages
| Language | Name | Notes |
|---|
| Chinese (Simplified) | 角色固化 | |
| Chinese (Traditional) | 定型角色 | |
| Dutch | Beeldvorming | Meaning 'Image-forming', the forming of a reputation. |
| French | Typecasting | |
| German | Typisierung | |
| Indonesian | Typecast | |
| Italian | Caratterista | |
| Japanese | はまり役 | |
| Korean | 정형화 | |
| Polish | Szufladkowanie | |
| Portuguese (Brazilian) | Estereótipo | |
| Russian | Одно и то же | |
| Spanish (Spain) | Encasillado | |
| Spanish (Latin America) | Encasillado | |
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| Standard Decks |
Red Deck ( {{hl|red|+1}} discard every round Unlocked from start Red Deck.png)
Blue Deck ( {{hl|blue|+1}} hand every round Discover at least {{hl|orange|20}} items from your [[collection]] Blue Deck.png)
Yellow Deck ( Start with extra {{Money|10}} Discover at least {{hl|orange|50}} items from your [[Collection|collection]] Yellow Deck.png)
Green Deck ( At end of each Round: <br> {{Money|2}} per remaining {{hl|blue|Hand}} <br> {{Money|1}} per remaining {{hl|red|Discard}} <br> Earn no {{hl|orange|Interest}} Discover at least {{hl|orange|75}} items from your [[collection]] Green Deck.png)
Black Deck ( {{hl|orange|+1}} Joker slot <br> {{hl|blue|-1}} hand every round Discover at least {{hl|orange|100}} items from your [[collection]] Black Deck.png)
Magic Deck ( Start run with the {{V|Crystal Ball|class=hl-purple}} voucher and {{hl|orange|2}} copies of {{tarot|The Fool}} Win a run with the {{D|Red}} on [[Stakes|any difficulty]] Magic Deck.png)
Nebula Deck ( Start run with the {{V|Telescope|class=hl-cyan}} voucher <br> {{hl|red|-1}} consumable slot Win a run with the {{D|Blue}} on [[Stakes|any difficulty]] Nebula Deck.png)
Ghost Deck ( [[Spectral Cards|{{hl|sblue|Spectral}}]] cards may appear in the shop, start with a {{spectral|Hex}} card Win a run with the {{D|Yellow}} on [[Stakes|any difficulty]] Ghost Deck.png)
Abandoned Deck ( Start run with no {{F|}}[[Card Ranks#Face cards|{{hl|orange|Face Cards}}]] in your deck Win a run with the {{D|Green}} on [[Stakes|any difficulty]] Abandoned Deck.png)
Checkered Deck ( Start run with {{hl|orange|26}} {{suit|Spades}} and {{hl|orange|26}} {{suit|Hearts}} in deck Win a run with the {{D|Black}} on any difficulty Checkered Deck.png)
Zodiac Deck ( Start run with {{V|Tarot Merchant|class=hl-purple}}, {{V|Planet Merchant|class=hl-cyan}}, and {{V|Overstock|class=hl-orange}} Win a run with any [[Decks|deck]] on the {{Stake|Red}} difficulty or harder Zodiac Deck.png)
Painted Deck ( {{hl|orange|+2}} hand size, <br> {{hl|red|-1}} Joker slot Win a run with any [[Decks|deck]] on the {{Stake|Green}} difficulty or harder Painted Deck.png)
Anaglyph Deck ( After defeating each [[Blinds|{{hl|orange|Boss Blind}}]], gain a [[File:Double tag.png|24px]] [[Tags|{{hl|orange|Double Tag}}]] Win a run with any [[Decks|deck]] on the {{Stake|Black}} difficulty or harder Anaglyph Deck.png)
Plasma Deck ( Balance [[Chips|{{hl|blue|Chips}}]] and [[Mult|{{hl|red|Mult}}]] when calculating score for played hand <br> {{hl|red|X2}} base Blind size Win a run with any [[Decks|deck]] on the {{Stake|Blue}} difficulty or harder Plasma Deck.png)
Erratic Deck ( All [[Card Ranks|{{hl|orange|Ranks}}]] and [[Suits|{{hl|orange|Suits}}]] in deck are randomized Win a run with any [[Decks|deck]] on the {{Stake|Orange}} difficulty or harder Erratic Deck.png)
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| Challenge Decks |
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