Luxury Tax
Hold
-1 cards in hand for every
$5 you have
10 hand size
Luxury Tax is a Challenge Deck. It penalizes owning too much money via reducing the player's hand size.
Starting Contents
The starting deck contains the standard 52 cards.
Synergies
Credit Card (Go up to {{hl|red|-$20}} in debt Common Economy N/A (Passive) Credit Card.png) can provide up to +4 hand size if players stay $-20 in debt.
The Tooth ( Boss The Tooth.png) can also make you go into debt.
Vagabond (Create a [[Tarot Cards|{{hl|purple|Tarot}}]] card if hand is played with {{Money|4}} or less Rare Effect Independent Vagabond.png) will provide a steady supply of Tarot cards for deck enhancing should players opt to stay below $5.
Juggler ({{hl|orange|+1}} hand size Common Effect N/A (Passive) Juggler.png) and
Troubadour ({{hl|orange|+2}} hand size, <br> {{hl|blue|-1}} hand each round Win {{hl|orange|5}} consecutive rounds by <abbr title="Discards are OK to use.">playing only 1 hand</abbr> Uncommon Effect N/A (Passive) Troubadour.png) can help offset the hand size penalty given by Luxury Tax.
- This also applies to
Paint Brush ({{hl|orange|+1}} hand size Base Paint Brush.png) and
Palette ({{hl|orange|+1}} hand size Reduce your hand size down to five cards. Upgraded Palette.png).
Merry Andy ({{hl|red|+3}} discards each round, <br>{{hl|red|-1}} hand size Win a run in {{hl|orange|12}} or fewer rounds Uncommon Effect N/A (Passive) Merry_Andy.png) and
Stuntman ({{Chips|+250}},<br>{{hl|orange|-2}} hand size Earn at least 100 million (100,000,000) Chips in a single hand. Rare Chips Independent Stuntman.png) can go either way, since even though their hand size penalties get offset by the extra hand size given, they limit the player to even less money.
- Jokers that benefit from having a small hand size (such as
Blue Joker ({{Chips|+2}} for each remaining card in {{hl|orange|deck}} <br> {{currently|{{chips|+104}}}} Common Chips Independent Blue Joker.png)), and Jokers that benefit from having a big hand size (such as
Baron (Each {{hl|orange|King}} held in hand gives {{xmult|1.5}} Rare Multiplicative Mult On Held Baron.png)) can also go either way.
Golden Joker (Earn {{Money|4}} at end of round Common Economy N/A (Passive) Golden_Joker.png),
Egg (Gains {{Money|3}} of {{Hl|orange|sell value}} at end of round Common Economy N/A (Passive) Egg.png),
Satellite (Earn {{Money|1}} at end of round per unique {{hl|cyan|Planet}} card used this run Have at least {{Money|400}}. Uncommon Economy N/A (Passive) Satellite.png) and
Cloud 9 (Earn {{Money|1}} for each {{hl|orange|9}} in your {{hl|orange|full deck}} at end of round <br> {{Currently|{{Money|4}}}} Uncommon Economy N/A (Passive) Cloud 9.png) can help as econ Jokers, as they activate after a blind, meaning that the money accumulated by them can be spent in the next shop, with no downside to your hand size.
The Devil (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Gold Card}}]] Available from start. Tarot The Devil.png) and
Midas Mask (All played {{hl|orange|face}} cards become [[Gold Cards|{{hl|orange|Gold}}]] cards when scored Uncommon Effect On Played Midas_Mask.png) can create
Gold Cards ({{money|3}} if this card is held in hand at end of round Gold Card.png) as well, which gives $3 after the round is completed. Having a larger hand size also means you can hold onto more
Gold Cards ({{money|3}} if this card is held in hand at end of round Gold Card.png).
Coupon Tag ( Coupon tag.png) can be worth the skip, since the next shop will be free.
Anti-Synergies
- Be careful when using
Lucky Cards ({{hl|green|1 in 5}} chance for {{mult|+20}}<br>{{hl|green|1 in 15}} chance to win {{money|20}} Lucky Card.png), as a single $20 produce will reduce hand size by 4, which makes future hands harder to assemble.
Bootstraps ({{Mult|+2}} for every {{Money|5}} you have <br> {{Currently|{{Mult|+0}}}} Have at least {{hl|orange|2}} {{hl|edition|Polychrome}} Jokers at the same time. Uncommon Additive Mult Independent Bootstraps.png) and
Bull ({{Chips|+2}} for each {{$|1}} you have <br> {{currently|{{chips|+0}}}} Uncommon Chips Independent Bull.png) are practically useless, since you're going to want to hold on to very little money.
- Similarly,
To the Moon (Earn an extra {{Money|1}} of {{hl|orange|interest}} for every {{Money|5}} you have at end of round Uncommon Economy N/A (Passive) To the Moon.png) provides little benefit, as in order to take advantage of its high interest, you'd want high starting money, which this deck punishes.
- This also includes
Seed Money (Raise the cap on interest earned in each round to {{Money|10}} Base Seed Money.png) and
Money Tree (Raise the cap on interest earned in each round to {{Money|20}} Max out the interest per round earnings for ten consecutive rounds Upgraded Money Tree.png).
- Be wary when using econ jokers that provide money in the middle of a blind such as
Golden Ticket (Played [[Gold Cards|{{hl|orange|Gold}}]] cards earn {{Money|4}} when scored Play a 5 card hand that contains only {{hl|orange|Gold}} cards Common Economy On Scored Golden Ticket.png),
Rough Gem (Played cards with {{suit|Diamond}} suit earn {{Money|1}} when scored Have at least {{hl|orange|30}} cards with {{hl|orange|Diamond}} suit in your deck Uncommon Economy On Scored Rough Gem.png),
Business Card (Played {{hl|orange|face}} cards have a {{hl|green|1 in 2}} chance to give {{Money|2}} when scored Common Economy On Scored Business_Card.png), etc. as they can reduce your hand size in the middle of said blind.
- Although not impossible, it is considerably harder to make Jokers that require high monetary cost (such as
Flash Card (This Joker gains {{Mult|+2}} per {{hl|orange|reroll}} in [[The Shop|the shop]] <br> {{Currently|{{mult|+0}}}} Uncommon Additive Mult Independent Flash Card.png),
Constellation (This Joker gains {{xmult|0.1}} every time a [[Planet_Cards|{{hl|cyan|Planet}}]] card is used <br> {{currently|{{xmult|1}}}} Uncommon Multiplicative Mult Independent Constellation.png) and
Campfire (This Joker gains {{xmult|0.25}} for each card {{hl|orange|sold}}, resets when [[Blinds|{{hl|orange|Boss Blind}}]] is defeated <br> {{currently|{{xmult|1}}}} Rare Multiplicative Mult Independent Campfire.png)) function in this challenge.
- Skipping for Tags that give money can be dangerous. If you have enough money to set your hand size to less than 1 after skipping, upon selecting blind you will be met with the game over screen.
In other languages
| Language | Name | Notes |
|---|
| Chinese (Simplified) | 奢侈税 | |
| Chinese (Traditional) | 奢侈稅 | |
| Dutch | Welvaartsbelasting | While not an official term, it is colloquially used for the same meaning. While perhaps outside the purview, one could also use 'dagobertducktaks', a tax on the rich named after Scrooge McDuck. |
| French | Taxe de luxe | |
| German | Luxussteuer | |
| Indonesian | Pajak Barang Mewah | |
| Italian | Tassa sul lusso | |
| Japanese | ぜいたく税 | |
| Korean | 특별 소비세 | |
| Polish | Podatek od wzbogacenia | |
| Portuguese (Brazilian) | Imposto de Luxo | |
| Russian | Налог на роскошь | |
| Spanish (Spain) | Impuesto de lujo | |
| Spanish (Latin America) | Impuesto al lujo | |
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| Standard Decks |
Red Deck ( {{hl|red|+1}} discard every round Unlocked from start Red Deck.png)
Blue Deck ( {{hl|blue|+1}} hand every round Discover at least {{hl|orange|20}} items from your [[collection]] Blue Deck.png)
Yellow Deck ( Start with extra {{Money|10}} Discover at least {{hl|orange|50}} items from your [[Collection|collection]] Yellow Deck.png)
Green Deck ( At end of each Round: <br> {{Money|2}} per remaining {{hl|blue|Hand}} <br> {{Money|1}} per remaining {{hl|red|Discard}} <br> Earn no {{hl|orange|Interest}} Discover at least {{hl|orange|75}} items from your [[collection]] Green Deck.png)
Black Deck ( {{hl|orange|+1}} Joker slot <br> {{hl|blue|-1}} hand every round Discover at least {{hl|orange|100}} items from your [[collection]] Black Deck.png)
Magic Deck ( Start run with the {{V|Crystal Ball|class=hl-purple}} voucher and {{hl|orange|2}} copies of {{tarot|The Fool}} Win a run with the {{D|Red}} on [[Stakes|any difficulty]] Magic Deck.png)
Nebula Deck ( Start run with the {{V|Telescope|class=hl-cyan}} voucher <br> {{hl|red|-1}} consumable slot Win a run with the {{D|Blue}} on [[Stakes|any difficulty]] Nebula Deck.png)
Ghost Deck ( [[Spectral Cards|{{hl|sblue|Spectral}}]] cards may appear in the shop, start with a {{spectral|Hex}} card Win a run with the {{D|Yellow}} on [[Stakes|any difficulty]] Ghost Deck.png)
Abandoned Deck ( Start run with no {{F|}}[[Card Ranks#Face cards|{{hl|orange|Face Cards}}]] in your deck Win a run with the {{D|Green}} on [[Stakes|any difficulty]] Abandoned Deck.png)
Checkered Deck ( Start run with {{hl|orange|26}} {{suit|Spades}} and {{hl|orange|26}} {{suit|Hearts}} in deck Win a run with the {{D|Black}} on any difficulty Checkered Deck.png)
Zodiac Deck ( Start run with {{V|Tarot Merchant|class=hl-purple}}, {{V|Planet Merchant|class=hl-cyan}}, and {{V|Overstock|class=hl-orange}} Win a run with any [[Decks|deck]] on the {{Stake|Red}} difficulty or harder Zodiac Deck.png)
Painted Deck ( {{hl|orange|+2}} hand size, <br> {{hl|red|-1}} Joker slot Win a run with any [[Decks|deck]] on the {{Stake|Green}} difficulty or harder Painted Deck.png)
Anaglyph Deck ( After defeating each [[Blinds|{{hl|orange|Boss Blind}}]], gain a [[File:Double tag.png|24px]] [[Tags|{{hl|orange|Double Tag}}]] Win a run with any [[Decks|deck]] on the {{Stake|Black}} difficulty or harder Anaglyph Deck.png)
Plasma Deck ( Balance [[Chips|{{hl|blue|Chips}}]] and [[Mult|{{hl|red|Mult}}]] when calculating score for played hand <br> {{hl|red|X2}} base Blind size Win a run with any [[Decks|deck]] on the {{Stake|Blue}} difficulty or harder Plasma Deck.png)
Erratic Deck ( All [[Card Ranks|{{hl|orange|Ranks}}]] and [[Suits|{{hl|orange|Suits}}]] in deck are randomized Win a run with any [[Decks|deck]] on the {{Stake|Orange}} difficulty or harder Erratic Deck.png)
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| Challenge Decks |
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