Hex is a Spectral card that adds
Polychrome ({{xmult|1.5}} Joker (Polychrome).png) to one of the currently held Jokers at random, then destroys all other held Jokers.
Usage notes
- Hex cannot destroy

Eternal () Jokers.
- Hex will not apply to any Joker that already has an edition (including
Negative ({{hl|edition|+1}} Joker or Consumable slot Joker (Negative).png)). It also cannot be used if all Jokers already have an edition, and its Use button will be disabled.
Ghost Deck ( [[Spectral Cards|{{hl|sblue|Spectral}}]] cards may appear in the shop, start with a {{spectral|Hex}} card Win a run with the {{D|Yellow}} on [[Stakes|any difficulty]] Ghost Deck.png) starts the player with a copy of Hex.
Synergies
Non-Perishable ( ) works well with Hex, as all Jokers are 
Eternal (), allowing the player to add
Polychrome ({{xmult|1.5}} Joker (Polychrome).png) to any Jokers freely without destroying other Jokers.
Typecast ( ) also works with Hex, as after defeating Ante 4's boss, all Jokers will become Eternal, allowing the player to add Polychrome to any Jokers freely without destroying other Jokers.
- Playing on
Black Stake and above allows Eternal Jokers to appear. Since Eternal Jokers cannot be destroyed, the player can safely use Hex to add Polychrome to any Jokers if they are Eternal.
Strategy
- Hex grants a random Joker
Polychrome ({{xmult|1.5}} Joker (Polychrome).png), making it give X1.5 Mult at the expense of destroying all other non-
Eternal () Jokers.
- Hex essentially acts as a one-time use, more dangerous, but guaranteed version of
The Wheel of Fortune ({{hl|green|1 in 4}} chance to add [[Foil|{{hl|edition|Foil}}]], [[Holographic|{{hl|edition|Holographic}}]], or [[Polychrome|{{hl|edition|Polychrome}}]] edition to a random [[Jokers|{{hl|orange|Joker}}]] Available from start. Tarot The Wheel of Fortune.png) that always gives Polychrome. On higher stakes, particularly from
Black Stake onwards due to the Eternal sticker appearing from this stake, it rises in viability and usage, providing good value for one's run with a downside that may easily be ignored.
- Hex destroys Jokers, which means it's a good idea to sell all the Jokers that you don't want it to grant an Edition, gaining a little bit of money back and leaving a greater chance to hit other Jokers if you have multiple Eternal Jokers.
- If you leave one Joker that is not Eternal, there is always a chance that Hex hits it, which can be helpful for scoring while still keeping the other Jokers that have the Eternal sticker.
- If all Eternal Jokers have editions (through
The Wheel of Fortune ({{hl|green|1 in 4}} chance to add [[Foil|{{hl|edition|Foil}}]], [[Holographic|{{hl|edition|Holographic}}]], or [[Polychrome|{{hl|edition|Polychrome}}]] edition to a random [[Jokers|{{hl|orange|Joker}}]] Available from start. Tarot The Wheel of Fortune.png) or otherwise) and the non Eternal Joker does not, Hex is guaranteed to hit the non Eternal Joker and is safe to use.
- If your build requires the current Jokers that, while not too beneficial going into the late game, is needed for survival, doesn't function as well with only one Joker that has Polychrome, or suffer greatly if you give a Joker Polychrome and destroy the others, it may not be wise to use Hex, because the effect may not be beneficial to the run and the Joker destruction effect can in turn be run-killing.
Trivia
- A Hex refers to the bewitching, or casting of spells or curses, on a person, creature, or object.
In other languages
| Language | Name |
|---|
| Chinese (Simplified) | 妖法 |
| Chinese (Traditional) | 妖術 |
| Dutch | Hex |
| French | Maléfice |
| German | Bann |
| Indonesian | Hex |
| Italian | Maledizione |
| Japanese | ヘックス |
| Korean | 헥스 |
| Polish | Zły urok |
| Portuguese (Brazilian) | Feitiço |
| Russian | Порча |
| Spanish (Spain) | Maleficio |
| Spanish (Latin America) | Maleficio |
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| Tarot Cards |
The Fool (Creates the last [[Tarot Cards|{{hl|purple|Tarot}}]] or [[Planet Cards|{{hl|cyan|Planet}}]] card used during this run<br><small>{{hl|purple|The Fool}} excluded</small> Available from start. Tarot The Fool.png)
The Magician (Enhances {{hl|orange|2}} selected cards to [[Card Modifiers|{{hl|orange|Lucky Cards}}]] Available from start. Tarot The Magician.png)
The High Priestess (Creates up to {{hl|orange|2}} random [[Planet Cards|{{hl|cyan|Planet}}]] cards<br>{{room}} Available from start. Tarot The High Priestess.png)
The Empress (Enhances {{hl|orange|2}} selected cards to [[Card Modifiers|{{hl|orange|Mult Cards}}]] Available from start. Tarot The Empress.png)
The Emperor (Creates up to {{hl|orange|2}} random {{hl|purple|Tarot}} cards<br>{{room}} Available from start. Tarot The Emperor.png)
The Hierophant (Enhances {{hl|orange|2}} selected cards to [[Card Modifiers|{{hl|orange|Bonus Cards}}]] Available from start. Tarot The Hierophant.png)
The Lovers (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Wild Card}}]] Available from start. Tarot The Lovers.png)
The Chariot (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Steel Card}}]] Available from start. Tarot The Chariot.png)
Justice (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Glass Card}}]] Available from start. Tarot Justice.png)
The Hermit (Doubles money<br>{{hl|grey|(Max of {{Money|20}})}} Available from start. Tarot The Hermit.png)
The Wheel of Fortune ({{hl|green|1 in 4}} chance to add [[Foil|{{hl|edition|Foil}}]], [[Holographic|{{hl|edition|Holographic}}]], or [[Polychrome|{{hl|edition|Polychrome}}]] edition to a random [[Jokers|{{hl|orange|Joker}}]] Available from start. Tarot The Wheel of Fortune.png)
Strength (Increases rank of up to {{hl|orange|2}} selected cards by {{hl|orange|1}} Available from start. Tarot Strength.png)
The Hanged Man (Destroys up to {{hl|orange|2}} selected cards Available from start. Tarot The Hanged Man.png)
Death (Select {{hl|orange|2}} cards, convert the {{hl|orange|left}} card into the {{hl|orange|right}} card<br>{{hl|gray|(Drag to rearrange)}} Available from start. Tarot Death.png)
Temperance (Gives the total sell value of all current [[Jokers]]<br>{{hl|grey|(Max of}} {{hl|orange|{{Money|50}}}}{{hl|grey|)}} Available from start. Tarot Temperance.png)
The Devil (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Gold Card}}]] Available from start. Tarot The Devil.png)
The Tower (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Stone Card}}]] Available from start. Tarot The Tower.png)
The Star (Converts up to {{hl|orange|3}} selected cards to {{Suit|Diamonds}} Available from start. Tarot The Star.png)
The Moon (Converts up to {{hl|orange|3}} selected cards to {{Suit|Clubs}} Available from start. Tarot The Moon.png)
The Sun (Converts up to {{hl|orange|3}} selected cards to {{Suit|Hearts}} Available from start. Tarot The Sun.png)
Judgement (Creates a random [[Jokers|{{hl|orange|Joker}}]] card<br>{{room}} Available from start. Tarot Judgement.png)
The World (Converts up to {{hl|orange|3}} selected cards to {{Suit|Spades}} Available from start. Tarot The World.png)
|
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| Planet Cards |
Pluto (Increases {{ph|High Card}} hand value by {{mult|+1}} and {{chips|+10}} Available from start. Planet Pluto.png)
Mercury (Increases {{ph|Pair}} hand value by {{mult|+1}} and {{chips|+15}} Available from start. Planet Mercury.png)
Uranus (Increases {{ph|Two Pair}} hand value by {{mult|+1}} and {{chips|+20}} Available from start. Planet Uranus.png)
Venus (Increases {{ph|Three of a Kind}} hand value by {{mult|+2}} and {{chips|+20}} Available from start. Planet Venus.png)
Saturn (Increases {{ph|Straight}} hand value by {{mult|+3}} and {{chips|+30}} Available from start. Planet Saturn.png)
Jupiter (Increases {{ph|Flush}} hand value by {{mult|+2}} and {{chips|+15}} Available from start. Planet Jupiter.png)
Earth (Increases {{ph|Full House}} hand value by {{mult|+2}} and {{chips|+25}} Available from start. Planet Earth.png)
Mars (Increases {{ph|Four of a Kind}} hand value by {{mult|+3}} and {{chips|+30}} Available from start. Planet Mars.png)
Neptune (Increases {{ph|Straight Flush}} hand value by {{mult|+4}} and {{chips|+40}} Available from start. Planet Neptune.png)
Planet X (Increases {{ph|Five of a Kind}} hand value by {{mult|+3}} and {{chips|+35}} Play {{ph|Five of a Kind}} during the current run Planet Planet X.png)
Ceres (Increases {{ph|Flush House}} hand value by {{mult|+4}} and {{chips|+40}} Play {{ph|Flush House}} during the current run Planet Ceres.png)
Eris (Increases {{ph|Flush Five}} hand value by {{mult|+3}} and {{chips|+50}} Play {{ph|Flush Five}} during the current run Planet Eris.png)
|
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| Spectral Cards |
Familiar (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|3}} random [[Card Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Face cards|{{hl|orange|face cards}}]] to your hand Available from start. Spectral Familiar.png)
Grim (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|2}} random [[Card Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Aces|{{hl|orange|Aces}}]] to your hand Available from start. Spectral Grim.png)
Incantation (Destroy {{hl|orange|1}} random card in your hand, add {{hl|orange|4}} random [[Card_Modifiers#Enhancements|{{hl|orange|Enhanced}}]] [[Card Ranks#Number cards|{{hl|orange|numbered cards}}]] to your hand Available from start. Spectral Incantation.png)
Talisman (Add a [[Gold Seal|{{hl|orange|Gold Seal}}]] to {{hl|orange|1}} selected card in your hand Available from start. Spectral Talisman.png)
Aura (Add [[Foil|{{hl|edition|Foil}}]], [[Holographic|{{hl|edition|Holographic}}]], or [[Polychrome|{{hl|edition|Polychrome}}]] effect to {{hl|orange|1}} selected card in hand Available from start. Spectral Aura.png)
Wraith (Creates a random [[Rare Jokers|{{hl|red|Rare}} {{hl|orange|Joker}}]], sets money to {{$|0}} Available from start. Spectral Wraith.png)
Sigil (Converts all cards in hand to a single random [[Card Suits|{{hl|orange|suit}}]] Available from start. Spectral Sigil.png)
Ouija (Converts all cards in hand to a single random [[Card Ranks|{{hl|orange|rank}}]]<br>{{hl|red|-1}} hand size Available from start. Spectral Ouija.png)
Ectoplasm (Add [[Card Modifiers#Editions|{{hl|edition|Negative}}]] to a random {{hl|orange|Joker,}} {{hl|red|-1}} hand size Available from start. Spectral Ectoplasm.png)
Immolate (Destroys {{hl|orange|5}} random cards in hand, gain {{Money|20}} Available from start. Spectral Immolate.png)
Ankh (Create a copy of a random [[Jokers|{{hl|orange|Joker}}]], destroy all other Jokers <br> {{hl|gray|(Removes {{hl|edition|Negative}} from copy)}} Available from start. Spectral Ankh.png)
Deja Vu (Add a [[Red Seal|{{hl|red|Red Seal}}]] to {{hl|orange|1}} selected card in your hand Available from start. Spectral Deja Vu.png)
Hex ()
Trance (Add a [[Blue Seal|{{hl|blue|Blue Seal}}]] to {{hl|orange|1}} selected card in your hand Available from start. Spectral Trance.png)
Medium (Add a [[Purple Seal|{{hl|purple|Purple Seal}}]] to {{hl|orange|1}} selected card in your hand Available from start. Spectral Medium.png)
Cryptid (Create {{hl|orange|2}} copies of {{hl|orange|1}} selected card in your hand Available from start. Spectral Cryptid.png)
The Soul (Creates a [[Legendary Jokers|{{hl|purple|Legendary}}]] Joker <br> {{room}} Available from start. Spectral The Soul.png)
Black Hole (Upgrade every [[Poker Hands|{{hl|purple|poker hand}}]] by {{hl|orange|1}} level Available from start. Spectral Black Hole.png)
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