Update 1.0.1c

Update 1.0.1c is an experimental build of Balatro, released on 8th April 2024. It was the first non-bugfix patch of Balatro since launch and the first to change a lot of cards and mechanics outwith the demos. It is only available on Steam to players who explicitly choose it.

Interface improvements

  • Updated version of Love2D - this fixed an issue on Windows and Steam Deck causing poor/stuttery performance for some players
  • Added toggle for 'Reduced Motion', removing the swirly background and gyrating card motion
  • Changed default fallback Tarot card from The Fool to Strength (when all Tarot cards are already on screen)
  • Upcoming blinds/tags can now be seen in the Shop immediately after defeating a boss blind/cashing out

Gameplay changes

General changes

  • Changed Eternal stickers to apply to Jokers in Buffoon packs
  • Changed the first Shop in every run to always include a normal Buffoon pack as one of the pack options
  • Changed ante scaling in White Stake:
    • Ante 3: 2800 -> 2000
    • Ante 4: 6000 -> 5000
  • Changed ante scaling in Green Stake:
    • Ante 2: 1000 -> 900
    • Ante 3: 3200 -> 2400
    • Ante 4: 9000 -> 7000
  • Changed ante scaling in Purple Stake:
    • Ante 2: 1200 -> 1000
    • Ante 3: 3600 -> 3000
    • Ante 4: 10000 -> 8000
    • Ante 5: 25000 -> 22000
  • Changed Orange Stake:
    • Scrapped increasing pack cost
    • Added new Perishable mechanic: Jokers have a 30% chance to have a 'Perishable' sticker which disables them after 5 rounds. (Jokers can be Eternal or Perishable, but not both.)
  • Changed Gold Stake:
    • Scrapped -1 hand size
    • Added new Rental mechanic: Jokers have a 30% chance to have a 'Rental' sticker, making them cost only $1 up front but an additional $3 every round. (Stacks with Eternal and Perishable stickers.)
    • Changed random seeds for Gold Stake: now ensures that the first Legendary Joker on that seed is a Joker that you have not won with on Gold Stake (for Completionist++ Achievement hunting)
  • Some Blinds are now banned on Challenge runs:
  • Buffed Saturn: +2 Mult -> +3 Mult for Straights
  • Buffed Neptune: +3 Mult -> +4 Mult for Straight Flush
  • Buffed Eris: +40 Chips -> +50 Chips for Flush Five
  • Buffed Ceres: +3 Mult -> +4 Mult for Flush House
  • Changed Uncommon Tag - Now makes the uncommon joker free
  • Changed Rare Tag - Now makes the rare joker free
  • Changed Negative Tag - Now makes the negative joker free
  • Changed Polychrome Tag - Now makes the polychrome joker free
  • Changed Holographic Tag - Now makes the holographic joker free
  • Changed Foil Tag - Now makes the foil joker free
  • Changed Investment Tag - Gives $15 -> gives $25
  • Changed Blue Seal - New effect -> Creates the Planet card of the final poker hand played during the round
  • Changed The Magician - applied Lucky to 1 card -> applies Lucky to 2 cards

Jokers - Major changes

  • Changed 8 Ball:
    • Scrapped old effect. New effect -> 1 in 4 chance to spawn a tarot when any played 8 is scored
    • Also changed the card from blue background to purple.
  • Changed Mad Joker:
    • +20 Mult and Four of a Kind -> +10 Mult and Two Pair
  • Changed Clever Joker:
    • +150 Chips and Four of a Kind -> +80 Chips and Two Pair
  • Changed Yorick
    • Scrapped old effect. New effect -> gains X1 Mult every 23 cards discarded (starts at X1)
  • Changed Midas Mask:
    • Applied Gold to played face cards -> applies Gold to scoring face cards
    • Costs $6 -> costs $7
  • Changed Vampire
    • Removed enhancements from played cards -> only removes enhancement from scoring cards
    • X0.2 Mult per Enhancement -> X0.1 Mult per Enhancement
    • Uncommon -> Rare
  • Changed Madness
    • Triggered on all blinds -> only triggers on Small/Large blinds
  • Changed To Do List
    • Poker hand changes on payout -> poker hand always changes at end of round (won't get stuck on Straight Flush)
    • [Undocumented] Payout is $5 -> payout is $4
  • Changed Ancient Joker
    • The selected suit is no longer able to repeat between rounds
  • Changed Swashbuckler
    • Adds sell value of Jokers to the left to Mult -> adds sell value of all other Jokers to Mult
  • Changed Hanging Chad
    • Retriggers first played card once -> retriggers the first played card 2 times
  • Changed Flower Pot
    • Now includes the base suit of debuffed cards when determining if it will trigger
  • Changed all four Sinful Jokers ( Greedy Joker, Wrathful Joker, Lusty Joker and Gluttonous Joker)
  • Changed Banner
    • +40 Chips per remaining discard -> +30 Chips per remaining discard
  • Changed Fibonacci
    • Costs $7 -> costs $8, because Fibonacci
  • Changed Steel Joker
    • X0.25 Mult per Steel Cards in full deck -> X0.2 Mult per Steel Cards in full deck
  • Changed Odd Todd
    • +30 Chips per odd ranked card -> +31 Chips per odd ranked card, because odd
  • Changed Sixth Sense
    • Rare -> Uncommon
  • Changed Hiker
    • +4 Chips to every scoring card -> +5 Chips to every scoring card
  • Changed Gros Michel
    • 1 in 4 chance to go extinct -> 1 in 6 chance to go extinct
  • Changed Séance:
    • Rare -> Uncommon
    • Costs $7 -> costs $6
  • Changed Riff-Raff
    • Costs $4 -> costs $6
  • Changed Vagabond:
    • Uncommon -> Rare
    • Costs $6 -> costs $8
    • Applied when you have $3 or less -> applies when you have $4 or less
  • Changed Cloud 9
    • Costs $6 -> costs $7
  • Changed Mail-In Rebate
    • Gives $3 -> gives $5
  • Changed Reserved Parking
    • Uncommon -> Common
  • Changed Lucky Cat
    • Gained X0.2 Mult per Lucky Cards triggering -> gains X0.25 Mult per Lucky Cards triggering
  • Changed Trading Card
    • Costs $5 -> costs $6
  • Changed Campfire
    • Gains X0.5 Mult per card sold -> gains X0.25 Mult per card sold
  • Changed Smiley Face
  • Changed Golden Ticket
    • Pays out $3 per Gold Cards played -> pays out $4 per Gold Cards played
  • Changed Bloodstone
    • 1 in 3 chance of triggering -> 1 in 2 chance of triggering
  • Changed Onyx Agate
    • +8 Mult per  Club card -> +7 Mult per club card
  • Changed Glass Joker
    • Gains X0.5 Mult per Glass Cards destroyed -> gains X0.75 Mult per Glass Cards destroyed
  • Changed Stuntman
  • Changed Invisible Joker:
    • Sell after 3 rounds -> sell after 2 rounds
    • Cost $10 -> costs $8
  • Changed Burnt Joker
    • Uncommon -> Rare
    • [Undocumented] Costs $6 -> costs $8

Jokers - Minor changes

  • Changed description of Shortcut to include a more apt example (10 8 6 5 3)
  • Changed description of Bootstraps to include current mult bonus
  • Changed wording on most scaling jokers to refer to 'this joker'

Bugfixes

  • Fixed bug where opening a Booster Pack with hand size of 0 was unskippable
  • Fixed bug where the card generated by Certificate was not being debuffed by boss blinds

Source

Reddit repost of Discord post by developer LocalThunk.