Update 1.0.1e

Update 1.0.1e is an experimental build of Balatro, released on 27th of April 2024. It is only available on Steam to players who explicitly choose to play it. To access it, click on the gear icon on the Balatro Steam library entry, then Properties > Betas > Beta Participation and select public_experimental.

"Hey people! I have a new update 1.0.1e on the experimental branch. Hopefully this should be the last one before we push it live everywhere. Localization is done for this patch and I have made various changes as well, you can see in the patch notes below." - Localthunk

Interface improvements

  • Removed more motion from the 'reduce motion' mode
  • Reverted a change to the rendering engine that may have been causing issues with some hardware
  • Moved Eternal/ Rental/ Perishable stickers from the top right to the top left corner
    • Also changed sticker location to be closer to the corner

Gameplay changes

General changes

  • Made some non-retroactive scaling Jokers incompatible with Perishable:
    • Ceremonial Dagger
    • Glass Joker
    • Hologram
    • Ride the Bus
    • Runner
    • Constellation
    • Green Joker
    • Red Card
    • Madness
    • Square Joker
    • Vampire
    • Rocket
    • Obelisk
    • Lucky Cat
    • Flash Card
    • Spare Trousers
    • Castle
    • Wee Joker

Since the margins are no longer as razor thin on higher stakes, I have also slightly increased ante scaling for mid-late antes:

  • Changed ante scaling in Green Stake:
    • Ante 3: 2400 -> 2600
    • Ante 4: 7000 -> 8000
    • Ante 5: 18000 -> 20000
    • Ante 6: 32000 -> 36000
    • Ante 7: 56000 -> 60000
    • Ante 8: 90000 -> 100000
  • Changed ante scaling in Purple Stake:
    • Ante 3: 3000 -> 3200
    • Ante 4: 8000 -> 9000
    • Ante 5: 22000 -> 25000
    • Ante 6: 50000 -> 60000
    • Ante 7: 90000 -> 110000
    • Ante 8: 180000 -> 200000
  • Banned Top-up Tag and Antimatter on Jokerless Challenge
  • Changed Runner
    • starts at +20 Chips -> starts at +0 Chips
    • gives +10 Chips per straight -> gives +15 Chips per straight
  • Changed Square Joker
    • Changed square Joker card to be more square
    • starts at +16 Chips -> starts at +0 Chips
    • costs $5 -> costs $4
  • Changed Bloodstone
    • 1 in 2 to give X2 Mult per  Heart card -> 1 in 2 to give X1.5 Mult per  Heart card
  • Changed Wee Joker
  • Changed Stuntman
    • Uncommon-> Rare
    • $6 -> $7
  • Changed Vampire
    • Rare -> Uncommon
    • $8 -> $7

Bugfixes

  • Fixed a bug where Perishable Jokers were still giving their effect when debuffed
  • Fixed bug in the rate at which Eternal/ Perishable Jokers were being generated
  • Fixed bug where Buffoon Pack could show up in Jokerless challenge
  • Fixed bug where debuffed Negative Jokers being sold doesn't reduce the number of available joker slots
  • Fixed bug where sticker seeding was shared between shop and booster packs

Source

Reddit repost of Discord post