Update 0.8.7
Changes
- Added 'Tags' - rewards for skipping each blind
- 15 new tags in total:
Uncommon Tag ( Uncommon tag.png),
Rare Tag ( Discover {{J|Blueprint}} Rare tag.png),
Negative Tag ( Discover the {{edition|Negative}} edition Negative tag.png),
Foil Tag ( Discover the {{edition|Foil}} edition Foil tag.png),
Holographic Tag ( Discover the {{edition|Holographic}} edition Holographic tag.png),
Polychrome Tag ( Discover the {{edition|Polychrome}} edition Polychrome tag.png),
Investment Tag ( Investment tag.png),
Voucher Tag ( Voucher tag.png),
Boss Tag ( Boss tag.png),
Gold Seal Tag (),
Charm Tag ( Charm tag.png),
Meteor Tag ( Meteor tag.png),
Enhanced Tag (),
Handy Tag ( Handy tag.png),
Garbage Tag ( Garbage tag.png)
- Tags are automatically used at the appropriate time
- Blinds are now encountered individually. You must choose to face or skip the small blind, then face or skip the big blind, then you must face the boss blind
- Vouchers no longer restock every round. Defeating the boss blind restocks the shop voucher
- Unpurchased vouchers will reappear in the next shop until the boss blind is defeated
- Tutorial updated with this information
- Added tooltip text to
The High Priestess (Creates up to {{hl|orange|2}} random [[Planet Cards|{{hl|cyan|Planet}}]] cards<br>{{room}} Available from start. Tarot The High Priestess.png) to show which card it will copy
- Added a 'copy seed' button to the game, copies seed to clipboard
- Added 'paste seed' button to new seeded runs, pastes text from clipboard
- Removed the
Silver Spoon ()/
Heirloom () vouchers
- Added
Blank ({{hl|gray|Does nothing?}} Base Blank.png)/[????] vouchers to replace them
- Modified some Joker text to be more consistent
Invisible Joker (After {{hl|orange|2}} rounds, sell this card to {{hl|orange|Duplicate}} a random Joker <br> {{currently|{{hl|orange|0}}/2}} <br> {{hl|gray|(Removes [[Negative|{{hl|edition|Negative}}]] from copy)}} Win a run without ever having more than {{hl|orange|4 Jokers}} Rare Effect N/A (Passive) Invisible Joker.png) now self destructs when it pays out
Mr. Bones (Prevents Death if chips scored are at least {{hl|orange|25%}} of required chips <br> {{hl|red|self destructs}} Lose {{hl|orange|5}} runs Uncommon Effect N/A (Passive) Mr. Bones.png) now only saves you if you have scored at least 25% of needed chips
- Right click now deselects all cards in hand
- Click on splash screen skips animation
Strength (Increases rank of up to {{hl|orange|2}} selected cards by {{hl|orange|1}} Available from start. Tarot Strength.png) turns
Aces into
2s
- Demo round limit now tracked via Steam
- Seeded runs show seed in red - unseeded shows black
Bugfixes
- Fixed bug where menu 'Play' button doesn't let you select deck/continue
- Fixed bug where completed collections only had 203 of 204 unlocks
- Fixed bug where
Chicot (Disables effect of every [[Blinds|{{hl|orange|Boss Blind}}]] Find this [[Jokers|Joker]] from the [[Spectral Cards|{{hl|sblue|Soul}}]] card. Legendary Effect On Blind Select Chicot.png) was not disabling the current boss
- Fixed bug where debuffed
Gold Cards ({{money|3}} if this card is held in hand at end of round Gold Card.png) were returning to hand when played
- Fixed bug where
The Hook ( Boss The Hook.png) crashes the game when no cards are left in hand
- Fixed bug where
Foil ({{chips|+50}} Joker (Foil).png)/
Holographic ({{mult|+10}} Joker (Holographic).png)/
Polychrome ({{xmult|1.5}} Joker (Polychrome).png) playing cards were not showing the effect on the back of the cards in some cases
- Fixed bug where nil high score was crashing the game
- Fixed bug where
Juggler ({{hl|orange|+1}} hand size Common Effect N/A (Passive) Juggler.png)/
Troubadour ({{hl|orange|+2}} hand size, <br> {{hl|blue|-1}} hand each round Win {{hl|orange|5}} consecutive rounds by <abbr title="Discards are OK to use.">playing only 1 hand</abbr> Uncommon Effect N/A (Passive) Troubadour.png) were adding random cards to your hand in the planetarium and tarot reading
- Fixed bug where num pad was not working as input for seeds
- Fixed bug where
Raised Fist (Adds {{hl|orange|double}} the rank of {{hl|orange|lowest}} ranked card held in hand to Mult Common Additive Mult On Held Raised Fist.png) triggered on debuffed cards
- Fixed bug where duplicated
Joker Stencil ({{xmult|1}} for each empty [[Jokers|{{hl|orange|Joker}}]] slot <br> <small>Joker Stencil included</small> <br> {{Currently|{{xmult|1|}}}} Uncommon Multiplicative Mult Independent Joker Stencil.png) was not working during the next round
- Fixed Typo (reedeem -> redeem)
- Fixed bug where
Ride the Bus (This Joker gains {{Mult|+1}} per {{hl|orange|consecutive}} hand played without a scoring {{hl|orange|face}} card <br> {{Currently|{{Mult|+0}}}} Common Additive Mult Mixed Ride the Bus.png) was considering unscored cards
- Fixed bug where
8 Ball ({{hl|green|1 in 4}} chance for each played {{hl|orange|8}} to create a [[Tarot Cards|{{hl|purple|Tarot}}]] card when scored<br>{{room}} Common Effect On Scored 8_Ball.png) was considering unscored cards
- Fixed bug where
Steel Card ({{xmult|1.5}} while this card stays in hand Steel Card.png) description for
The Chariot (Enhances {{hl|orange|1}} selected card into a [[Card Modifiers|{{hl|orange|Steel Card}}]] Available from start. Tarot The Chariot.png) did not have '?'
- Fixed bug where debuffed cards behaved as if they had no suit
- Fixed bug where victory happened before saving the final hand result
References