Update 0.9.0q-DEMO
Changes
- View undrawn cards in deck
- Peek undrawn cards in deck
- Increased base score for Flush and Straight
- Increased planet bonus per level for Flush and Straight (
Saturn (Increases {{ph|Straight}} hand value by {{mult|+3}} and {{chips|+30}} Available from start. Planet Saturn.png) and
Jupiter (Increases {{ph|Flush}} hand value by {{mult|+2}} and {{chips|+15}} Available from start. Planet Jupiter.png))
- General performance improvements
- Can now sell cards in more situations
- Changed
Negative ({{hl|edition|+1}} Joker or Consumable slot Joker (Negative).png) effect to be slightly hue shifted
- New run screen in main menu defaults to 'Continue' when applicable
- reworded
Death (Select {{hl|orange|2}} cards, convert the {{hl|orange|left}} card into the {{hl|orange|right}} card<br>{{hl|gray|(Drag to rearrange)}} Available from start. Tarot Death.png) to be more clear
- Bosses that debuff your entire hand and throw it away warn you when they are about to do so
- Brand new tooltip system, more information is now displayed for cards
- Renamed high scores to stats
- New top 10 stats screen for each most used Joker/Consumable/Voucher
- You now get a sticker for beating the demo with the base Stake difficulty for each Joker in the collection
- Seeded runs can no longer discover items in your collection
- Seeded runs no longer count toward your stats
- Seeded runs no longer allow you to unlock items in your collection
- View Deck button only shows on hover
- Changed
Blackboard ({{xmult|3}} if all cards held in hand are {{suit|Spades}} or {{suit|Clubs}} Uncommon Multiplicative Mult Independent Blackboard.png) to count debuffed
Spades/
Clubs but NOT debuffed
Wild Cards (Can be used as any suit Wild Card.png)
- Changed wording on
Dusk (Retrigger all played cards in {{hl|orange|final hand}} of the round Uncommon Retrigger On Scored Dusk.png) to say 'Retrigger'
- Changed
To Do List (Earn {{Money|4}} if [[Poker Hands|{{hl|orange|poker hand}}]] is a [[Poker Hands|{{hl|orange|[Poker Hand]}}]], poker hand changes at end of round Common Economy On Played To_Do_List.png) to always randomly select a different poker hand
- Changed the Deck Peek to have larger labels/shade coded columns for Aces/Faces/Numbers
- Updated wording on
Smeared Joker ({{suit|Hearts}} and {{suit|Diamonds}} count as the same suit, {{suit|Spades}} and {{suit|Clubs}} count as the same suit Have at least {{hl|orange|3}} [[Wild Cards|{{hl|orange|Wild Card}}]] in your deck Uncommon Effect N/A (Passive) Smeared Joker.png) to be more explicit
- Removed texture scaling options (set to on/off)
Bugfixes
- Fixed a bug where collection alerts were staying on screen after closing the collection menu
- Fixed a bug where viewing poker hands was creating garbage in engine
- Fixed a bug where using consumables when round ends crashes game
- Fixed a bug where non-integer numbers were being shown for display resolution
- NOTE - SDL scaling doesn't play nice with Windows, so if you have windows scaling set to anything other than 100% your 'fullscreen' resolution numbers might look wonky. Make Balatro run in high DPI mode to fix this, but otherwise there isn't an issue with the numbers being off
- Fixed a bug where
To Do List (Earn {{Money|4}} if [[Poker Hands|{{hl|orange|poker hand}}]] is a [[Poker Hands|{{hl|orange|[Poker Hand]}}]], poker hand changes at end of round Common Economy On Played To_Do_List.png) had hand reroll on reload
- Fixed a bug where some buttons could be clicked multiple times (Cash out, sell, use, open, etc.)
- Fixed a bug where packs were respawning on load after rerolling in the shop
- Fixed a bug where cards were not correctly being pseudorandomly selected by things like
The Wheel of Fortune ({{hl|green|1 in 4}} chance to add [[Foil|{{hl|edition|Foil}}]], [[Holographic|{{hl|edition|Holographic}}]], or [[Polychrome|{{hl|edition|Polychrome}}]] edition to a random [[Jokers|{{hl|orange|Joker}}]] Available from start. Tarot The Wheel of Fortune.png),
Aura (Add [[Foil|{{hl|edition|Foil}}]], [[Holographic|{{hl|edition|Holographic}}]], or [[Polychrome|{{hl|edition|Polychrome}}]] effect to {{hl|orange|1}} selected card in hand Available from start. Spectral Aura.png),
Talisman (Add a [[Gold Seal|{{hl|orange|Gold Seal}}]] to {{hl|orange|1}} selected card in your hand Available from start. Spectral Talisman.png), etc.
- Fixed a bug where double clicking 'play' on
The Psychic () caused wacky things
- Fixed a bug where

Glass Cards ({{xmult|2}}<br>{{hl|green|1 in 4}} chance to destroy card Glass Card.png) with Gold Seals get redrawn to hand as nothing
- Fixed a bug where empty decks could not be clicked
- Fixed a bug where
DNA (If {{hl|orange|first hand}} of round has only {{hl|orange|1}} card, add a permanent copy to deck and draw it to {{hl|orange|hand}} Rare Effect On Played DNA.png) created cards with a red back instead of the deck colour
- Fixed typos
- Fixed a bug where starting new run while current run in progress did not reset win streak
- Fixed a bug where seeded runs contributed to win streak/losing streak
- Fixed a bug where
To Do List (Earn {{Money|4}} if [[Poker Hands|{{hl|orange|poker hand}}]] is a [[Poker Hands|{{hl|orange|[Poker Hand]}}]], poker hand changes at end of round Common Economy On Played To_Do_List.png) seed was being messed up by Collection Joker
- Fixed bug where
To Do List (Earn {{Money|4}} if [[Poker Hands|{{hl|orange|poker hand}}]] is a [[Poker Hands|{{hl|orange|[Poker Hand]}}]], poker hand changes at end of round Common Economy On Played To_Do_List.png) was rerolling to same poker hand
- Fixed a bug on controller where multiple hands could be played at once
References