Languages

As of version 1.0.1o, Balatro on Steam, Switch and Xbox supports 12 languages fully in text, with 3 more in beta translations. The PlayStation version is due to be patched in due course.
All sounds are musical or non-verbal, so audio is language-agnostic.
The Steam version provides a Translation feedback button, which opens a Google Form in your web browser to report inaccurate or suggest improved translations.
| Language (Locale) | In-game descriptor | Complete |
|---|---|---|
| English (US) | English | ✔ |
| Chinese (Simplified) | 简体中文 | ✔ |
| Chinese (Traditional) | 繁體中文 | ✔ |
| Dutch | Nederlands | ✔ |
| French | Français | ✔ |
| German | Deutsch | ✔ |
| Indonesian | Bahasa Indonesia | In beta - in-game files show most description text is translated, but most names are not yet |
| Italian | Italiano | ✔ |
| Japanese | 日本語 | ✔ |
| Korean | 한국어 | In beta |
| Polish | Polski | ✔ |
| Portuguese (Brazilian) | Português | ✔ |
| Russian | русский | In beta |
| Spanish (Latin America) | Español (México) | ✔ |
| Spanish (Spain) | Español (España) | ✔ |
About translations on this wiki
Translations in the In other languages sections are taken directly from the Steam version's in-game files.
Editors with experience in the supported languages are invited to add notes to translations to explain them better to English readers, as not all translations are exact. For example: the human names of Odd Todd and Even Steven are changed in (some?) other languages to keep the rhyming structure, and Reroll Glut is renamed in French to a commonly understood phrase.
Where a translation is incorrect in-game, editors should put this in the "Notes" column only, and provide feedback to the developer: Official Translation Feedback Form. (A Google account is required.)


